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Tywiggins Roster Editor

139 posts in this topic

Posted

tywiggin has his roster editor up now:

Here

Note: It's a 14 day free trial and costs $10 to buy.

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Posted

Ya!

He announced yesterday.

A wonderful tool!

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Posted

well theres another $10 onto my $20 game...

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Posted

Nice little tool....I'll wait for a franchise editor though. That's my hope.

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Posted

Ya!

He announced yesterday.

A wonderful tool!

Didn't see that, all well. Maybe the people like me who missed that post will see it here.

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Posted

I have a coupon and I got it for 20% off.

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Posted

I have a coupon and I got it for 20% off.

n/m

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Posted

Charging for a damn editor, what the hell? The economy's troubles have either hit Tywiggins really hard, Spungo has gotten too deep into his skull, or, if people actually pay for this, the economy is not too hard off.

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Posted

I have to admit, I don't know what to make of this. Ty's mod's are among the best ever released.

Man I know how hard you work on these, but for lack of a better term you may be charging modders to do roster mods more effectively.

Dude I dunno, however I hope it works out for everyone.

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Posted

10 bucks is not huge deal, and i sort of get this. Normally if i work on something im doing it for myself and if someone else likes it thats cool, but i started it because i wanted it in the game. Ty is probably not interested in releasing rosters.

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Posted

Someone should have sent rglass this memo a while back when he was making MVPEdit 2004.

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Posted

I guess this discussion could go on for weeks but I tend to agree with those that state they don't agree with paying for a mod.

I do modding on another site that pertains to another sport simulation. I create soundscripts much like the comments you hear in 2k9 from Gary Thorne and Steve Phillips....This script (for a golf simulation) requires an inordinate amount of my time just to program all the events that could take place during a round of porfessional golf. Once the events have been determined, then proper sound bytes (taped from actual TV events) must be input that provides the proper comment for the event that has occurred....I can't even begin to determine the amount of hours, weeks, months spent on this project.

I mention this only to position the effort required to provide a script worthy of the simulation.....I have done this now for over 5 years and over 6000 copies have been downloaded without charge.

I chose not to require payment because I look upon this effort as a hobby which provides me a great deal of enjoyment which I elected to share with others.

That personal decision doesn't make me right and those that charge for their work to be wrong but I do feel simulation like this and other sport sims are for enjoyment and anything that makes the enjoyment better for others is what these simulations are all about.

To each his own.... but IMO once modders charge for their work it can quickly become a question of which mod is determined to be so important to justify payment while others do not.

As for me as much as I respect the work done in this particular instance I elect to pass and will continue to wait for roster updates as they become available.

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Posted

Someone should have sent rglass this memo a while back when he was making MVPEdit 2004.

1. I've heard that rglass did get a fair amount of donations to fund his work.

2. MVP's roster files are text files. (besides hist.dat) So anyone with half a brain can edit it in notepad.

MLB2K9's roster files are not text files. It takes much more time to figure stuff out.

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Posted

I don't see the understand all the fuss. I don't see this as a mod but more as a tool like photoshop or whatever. tywiggins has a skill that can't be learned overnight. Let him get paid for his work.

It's funny that most people don't have a problem profiting from modder's work on ebay or amazon.

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Posted

I don't see the understand all the fuss. I don't see this as a mod but more as a tool like photoshop or whatever. tywiggins has a skill that can't be learned overnight. Let him get paid for his work.

It's funny that most people don't have a problem profiting from modder's work on ebay or amazon.

I agree. What is a measly $10 to have the power to edit rosters in this game that BADLY needs it, due to the editing limit? Clearly this roster editor was made for the community, not himself. Most of the mods that have been made here, such as stadiums, rosters, etc, couldn't have been created by those who did the modding with or without the mvpmod community - as they wanted it for their own game. I think for those few tools that can revolutionize further modding in a game, a small fee shouldn't be out of the question.

That said, I would probably make this argument more strongly if it the cost was closer to $5, but for a $20 game, $30 total w/ editor still seems acceptable.

Great work Ty...looking forward to the .ros extension update

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Posted

I don't see the understand all the fuss. I don't see this as a mod but more as a tool like photoshop or whatever. tywiggins has a skill that can't be learned overnight. Let him get paid for his work.

It's funny that most people don't have a problem profiting from modder's work on ebay or amazon.

Co sign, if he can get paid for it then why not.

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Posted

Thanks for the mod Ty.

Going to purchase now.

Edit: Decided to take this into private instead.

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Posted

perhaps this was spoken about on EAmods site, but if he's charging $10 now (which I think is a fair price), will he be charging more for the .ros upgrade?

I think I'll check it out for the trial periods and see if I want to use it or not. Will edited rosters that people create with the editor then be available to download here? Or is the editor only usable on your game and you can't export the results?

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Posted

perhaps this was spoken about on EAmods site, but if he's charging $10 now (which I think is a fair price), will he be charging more for the .ros upgrade?

I think I'll check it out for the trial periods and see if I want to use it or not. Will edited rosters that people create with the editor then be available to download here? Or is the editor only usable on your game and you can't export the results?

No extra fee for the updates. And I won't raise the price.

You will be able to use rosters edited with my program even if you don't have my program.

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Posted

thanks for the quick answers, ty.

Does the trial start when you download it or when you first run it?

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Posted

thanks for the quick answers, ty.

Does the trial start when you download it or when you first run it?

when you run it. But I think I also made this version expire on May 1st.

I'll probably also occasionally reset the trial period when I release a new version.

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Posted

This sets a bad precedent in modding, plus its counterproductive. This roster editor isn't going to have a value to everyone, but it would be a very important tool for people that are making rosters for the rest of the community. So now they're being asked to pay for something to do their work. I think it's pretty easy to see that the roster makers are going to all of a sudden want to be paid for their work, since they're going to have to pay for this.

It's not about the amount of money being asked for, it's about the fact that someone is asking for a fee at all. Donations are one thing, but this is not a road the modding community should be going down.

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Posted

I've been searching everywhere about what can be edited within the franchise file. Anyone know the details. I haven't downloaded it yet.

Question for Ty?

Have you found anything relating to the season schedule? I would love to change start times to the games. The Cubs schedule has almost all their games at home at night which is not realistic.

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Posted

Anyone know if the edit limit still applies to this editor?

I haven't tried creating anything, so am not sure.

Also with this editor, we aren't supposed to be able to change teams right? If not, something is wrong with mine, because I can't :p

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Posted

$10 here $10 dollars there, man when does it end. Cool if he wants $10 but I would assume someone will come out with the same thing for free, just give it time. But as always, thanks for everyone's hard work / fun on here. Sorry just tired of getting pinched by everyone. Hope the thank yous are worth something too. :ph34r:

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Posted

$10 here $10 dollars there, man when does it end. Cool if he wants $10 but I would assume someone will come out with the same thing for free, just give it time. But as always, thanks for everyone's hard work / fun on here. Sorry just tired of getting pinched by everyone. Hope the thank yous are worth something too. :ph34r:

$20 for the game

$10 for the roster editor

Yeah, that's $30, but think about it. The other versions of this game on the consoles are $60 and you cannot mod them in the same way. It's worth it in my opinion. I personally think the console people got ripped off by paying that much for the game.

I haven't seen anyone else charge for a mod (and this really isn't a mod). The tool took a lot of time from what I can tell. I have no problem paying someone for something I cannot do or do not have the time to do.

The way I see it, if people don't want to pay, go develop your own and release it for free. (Not specifically pointing at you, but some of the other people that have posted)

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Posted

Anyone know if the edit limit still applies to this editor?

I haven't tried creating anything, so am not sure.

Also with this editor, we aren't supposed to be able to change teams right? If not, something is wrong with mine, because I can't :p

There is no names Edit limit with this program.

You can't edit teams yet.

I've been searching everywhere about what can be edited within the franchise file. Anyone know the details. I haven't downloaded it yet.

Question for Ty?

Have you found anything relating to the season schedule? I would love to change start times to the games. The Cubs schedule has almost all their games at home at night which is not realistic.

Right now it just edits players. It has 4 groups of things that can be edited: General, Hitting, Pitching, Fielding

I haven't looked for the schedule yet.

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Posted

With this editor can you change players positions?

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Posted

With this editor can you change players positions?

yes

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Posted

Is it possible to create a player with the Roster Editor?

I see a bunch of entries that just say "...................." . What are those?

Or does the created player have to be done inside the game?

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Posted

Is it possible to create a player with the Roster Editor?

I see a bunch of entries that just say "...................." . What are those?

Or does the created player have to be done inside the game?

It's not currently possible to create a player with the Roster Editor.

The last 50 of them are the create-a-players. I have been able to activate them.

I haven't had any success in turning the others into active players.

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Posted

Any way to change the batters/pitchers handedness?

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Posted

Just download it and try it, then you can see what it does.

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Posted

Just download it and try it, then you can see what it does.

I did but I didn't see anywhere you could change from a lefty to a righty or vice versa.

I was wondering if it is possible to do that.

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Posted

I did but I didn't see anywhere you could change from a lefty to a righty or vice versa.

I was wondering if it is possible to do that.

It will be in the next version.

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Posted

Ty,

Great job on the Roster Editor :D . I will be sending $10.00 your way soon.

By the way, do you plan to add the ability to edit the historical/season stats to the editor?

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Posted

Ty,

Great job on the Roster Editor :D . I will be sending $10.00 your way soon.

By the way, do you plan to add the ability to edit the historical/season stats to the editor?

Yes. Maybe within a couple of weeks.

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Posted

So I have to pay the $10.00, in order to try out the franchise files? That's what I want to evaluate....could care less about the other stuff.

...No thanks.

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Posted

So I have to pay the $10.00, in order to try out the franchise files? That's what I want to evaluate....could care less about the other stuff.

...No thanks.

No, you'll need to pay $10 after the trial period runs out.

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Posted

can you change facial hair? like beards ect.

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Posted

doesn't appear that you can change facial hair

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Posted

Hey Ty, got a question. in position what is 9-15 for if anything?

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Posted

First off I think that credit should go where the credit is due. It was the community that helped to map what variable needed to be changed to effect certain attributes in the game. I have no doubt that the author spent a good deal of time writting the code for the interface. However I do have one question, are the folks who contributed to the maping of the variables being compensated or even recognized for their efforts?

You have taken others research and efforts and used the information to develop this tool. Their is a general concensus that due to the effort put in to making the tool the author should be compensated. What about the folks that provided the reasearch and information they put in just as much effort and time to make this possible. I believed that most were providing the information expecting to recieve a tool that they can use in the future but are now being asked to pay for it. This just seems a little hypocritical if you ask me.

Eventhough, I am tempted to pay (as I want to edit my franchise) I will pass and wait for someone else to post a free editor.

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Posted

First off I think that credit should go where the credit is due. It was the community that helped to map what variable needed to be changed to effect certain attributes in the game. I have no doubt that the author spent a good deal of time writting the code for the interface. However I do have one question, are the folks who contributed to the maping of the variables being compensated or even recognized for their efforts?

You have taken others research and efforts and used the information to develop this tool. Their is a general concensus that due to the effort put in to making the tool the author should be compensated. What about the folks that provided the reasearch and information they put in just as much effort and time to make this possible. I believed that most were providing the information expecting to recieve a tool that they can use in the future but are now being asked to pay for it. This just seems a little hypocritical if you ask me.

Eventhough, I am tempted to pay (as I want to edit my franchise) I will pass and wait for someone else to post a free editor.

I would have to agree. But curious, who are you? Or are you really a first time poster?

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Posted

First off I think that credit should go where the credit is due. It was the community that helped to map what variable needed to be changed to effect certain attributes in the game. I have no doubt that the author spent a good deal of time writting the code for the interface. However I do have one question, are the folks who contributed to the maping of the variables being compensated or even recognized for their efforts?

You have taken others research and efforts and used the information to develop this tool. Their is a general concensus that due to the effort put in to making the tool the author should be compensated. What about the folks that provided the reasearch and information they put in just as much effort and time to make this possible. I believed that most were providing the information expecting to recieve a tool that they can use in the future but are now being asked to pay for it. This just seems a little hypocritical if you ask me.

Eventhough, I am tempted to pay (as I want to edit my franchise) I will pass and wait for someone else to post a free editor.

I have done a fair amount of the mapping myself. krawhitham helped some when I was starting out, and I gave him thanks on my download page. Tony3 has done a lot of mapping, though again, I had already done much of what he had.

I have given some credit to Tony3. I also registered him for free. I am also thinking about giving him a percentage of what I make, as his information has helped save me quite a bit of time.

I know of no one else that has contributed to the mapping of the roster files.

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Posted

Are there any plans to make the editor for MLB2K9 fully functional in the way the MVP editor is? What I mean is edit players, easily move them from team to team, edit portraits, etc? I know the game has not been out that long yet, just wondering if that was in the plans. Great job by the way!

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