Jump to content



Photo

Total Classics Phase 4 F.A.Q Thread


  • Please log in to reply
133 replies to this topic

#41 Veesmack

Veesmack

    Rookie

  • Modders
  • 325 posts
  • Gender:Male
  • Location:The Golden State

Posted 15 December 2005 - 08:41 PM

word to the wise: don't underestimate starting pitchers with an arsenal of only 2 pitches.lol


I heard Babe Ruth was hurlin' it with just a good fastball and curveball.

edit: I like the pitching overlay with pitch grips
  • 0

#42 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 15 December 2005 - 09:24 PM

yeah jim didn't like the pitching grips initially because he said it blurred out, but when he brought the in-game resolution to 1024 x 768, he was able to see it very big and clearly.

the screenshot doesnt do it must justice, it looks much better in game.
  • 0

#43 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 04:55 PM

uploaded.

you'll find it in the download section.

please remember to rate/review the mod in the download section.
  • 0

#44 krawhitham

krawhitham

    Hall of Famer

  • Modders
  • 9,467 posts
  • Gender:Male
  • Location:Cincinnati, Ohio

Posted 16 December 2005 - 06:27 PM

parks installed
aa01nite.big, aa03nite.big, aaa1nite.big, clevday.big, poloday.big, spotday.big, & tigrnite.big

parks backed up
aa01nite.big, aaa1nite.big, clevday.big, poloday.big, spotday.big, tigrnite.big, & yankday.big

it installs aa03nite.big but does not back it up, and it backs up yankday.big but there is no yankday.big to install
  • 0

#45 capa

capa

    Rookie

  • Modders
  • 556 posts
  • Gender:Male

Posted 16 December 2005 - 07:05 PM

Why does the installer say it estimates 4-5 hours for the extraction/install to complete? I cancelled out after about 10 mins and 2% done...
  • 0

#46 krawhitham

krawhitham

    Hall of Famer

  • Modders
  • 9,467 posts
  • Gender:Male
  • Location:Cincinnati, Ohio

Posted 16 December 2005 - 07:13 PM

1st stage took 7 minutes for me, the UHA extracting part
  • 0

#47 NYY_rich

NYY_rich

    Rookie

  • Contributors +
  • 479 posts
  • Gender:Male
  • Location:Kenosha, WI
  • Interests:Screenwriting, Baseball, Video Games

Posted 16 December 2005 - 07:21 PM

I keep getting a corrupt file error with WinRAR... is anyone else having that problem?
  • 0

#48 krawhitham

krawhitham

    Hall of Famer

  • Modders
  • 9,467 posts
  • Gender:Male
  • Location:Cincinnati, Ohio

Posted 16 December 2005 - 07:46 PM

you might have to redownload it

do you know what par2 files are?

if so here

http://www.mindwarpe...4-par2-file.rar
  • 0

#49 NYY_rich

NYY_rich

    Rookie

  • Contributors +
  • 479 posts
  • Gender:Male
  • Location:Kenosha, WI
  • Interests:Screenwriting, Baseball, Video Games

Posted 16 December 2005 - 07:50 PM

no... I downloaded it twice and both times it didn't work

I'll try once more
  • 0

#50 HardcoreLegend

HardcoreLegend

    MVP

  • Modders
  • 3,265 posts

Posted 16 December 2005 - 07:55 PM

It says on the first page that there were 50 total cyberface upgrades, etc. Is there a list of what those are?
  • 0

#51 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:02 PM

It says on the first page that there were 50 total cyberface upgrades, etc. Is there a list of what those are?


i didn't keep a list. i just know the boys on team classics got permission from modders since september and they've popping faces into tc4 for the last 3 months.

i'd ask jim or tony.
  • 0

#52 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:03 PM

no... I downloaded it twice and both times it didn't work

I'll try once more


bad download, if a few more people have the problem -- ill release parity files to repair the rar.
  • 0

#53 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:04 PM

you might have to redownload it

do you know what par2 files are?

if so here

http://www.mindwarpe...4-par2-file.rar



seems like kraw already got parity files up.

ur going to need something like SMARTPAR. I believe if u simply search google, u'll find it and its free.
  • 0

#54 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:07 PM

Why does the installer say it estimates 4-5 hours for the extraction/install to complete? I cancelled out after about 10 mins and 2% done...


what processor ur using? This extraction utility compressed about 670megs to 230megs. Took me about 45 minutes or something close to an hour to compress it and i had to do it about 15 times since wednesday.

uncompressing it takes me 10 minutes, and i think the guys who tested everything out didnt have a problem with it.
  • 0

#55 stecropper

stecropper

    All-Star

  • Modders
  • 1,322 posts
  • Gender:Male
  • Location:New Orleans, Louisiana
  • Interests:PC Baseball Simulation Games

Posted 16 December 2005 - 08:07 PM

If the file is not 240,120KB then it did not complete and would be corrupt. That happened to me about 4 times before getting it completely finished.
  • 0

#56 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:09 PM

parks installed
aa01nite.big, aa03nite.big, aaa1nite.big, clevday.big, poloday.big, spotday.big, & tigrnite.big

parks backed up
aa01nite.big, aaa1nite.big, clevday.big, poloday.big, spotday.big, tigrnite.big, & yankday.big

it installs aa03nite.big but does not back it up, and it backs up yankday.big but there is no yankday.big to install


yeah i realized that late last night after i hory had done the in-game themes and i had compressed it for the 20th time. I didnt see a point to compress it again just to swap out the files -- realistically, folks who install original game files are going to be all that die hard crazy about having their AA stadium back instead of the paul w's yankee stadium.
  • 0

#57 HardcoreLegend

HardcoreLegend

    MVP

  • Modders
  • 3,265 posts

Posted 16 December 2005 - 08:11 PM

It says on the first page that there were 50 total cyberface upgrades, etc. Is there a list of what those are?


i didn't keep a list. i just know the boys on team classics got permission from modders since september and they've popping faces into tc4 for the last 3 months.

i'd ask jim or tony.



Well, I just figured since this was the FAQ, I thought it might be in it.

I didn't want to go creating faces for players like Hank Aaron if they are already done in 2x.
  • 0

#58 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:12 PM

im pretty sure there's a list, ill ask around.
  • 0

#59 fuzzone

fuzzone

    MVP

  • Modders
  • 4,737 posts
  • Location:NYC

Posted 16 December 2005 - 08:55 PM

by the way, how u guys feel about the pitch grips overlay? I really really love it, some of the tc boys chose to stay with the regular one. curious how the rest of the bunch here feels.
  • 0

#60 MadHatter

MadHatter

    Rookie

  • Members
  • 185 posts
  • Gender:Male
  • Location:Saugus, MA

Posted 16 December 2005 - 11:14 PM

Hello all, maybe this has been discussed...

But whenever I try to install I get a message that says
"Project1 has encountered a problem and needs to close."

Any idea what might be causing this?
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users