Jump to content

1998 Mlb Mod


andy82

Recommended Posts

  • Replies 129
  • Created
  • Last Reply

Top Posters In This Topic

Hey Andy!

No problem!

I simmed it throught the season, and it worked fine for me. Make sure that all the rosters are filled, or it will crash.

They were all filled to the 25 Player limits, although I hadn't assigned the lineups for AA & A levels, which might actually be the problem because IIRC the Minor League season is assigned to start at that point. Thanks for taking a look mate :)

Link to comment
Share on other sites

Hey Andy,

Yah, unfortunately for the schedule to work, each lineup has to be filled, including the minor leagues.

Just allow the game to "CPU Optimize Rosters," and then start your dynasty.

Yeah the only problem is that the game has been locking up when doing that as it asks for a non-existent team to optimize and doesn't allow it to happen.

Link to comment
Share on other sites

Yeah the only problem is that the game has been locking up when doing that as it asks for a non-existent team to optimize and doesn't allow it to happen.

Hmmm. I think your only other option is to fill each lineup in MVPEdit, making sure there are no empty spots.

Good luck Andy.

Link to comment
Share on other sites

A month ago, I was working on a stat engine to make projections to make a total minors total classics roster. It's still in the beta phase, but it should be able to easily create organizational rosters... It's still set up to project 1999, but it shouldn't be hard to tweak one year.

Here's a sample for Cards hitters, if you're interested.

Cardinals			Ag   G  PA  AB   H 2B 3B HR  BB HB  SO  SB CS  Avg  OBP  Slg wOBA (Rel) Av:vL/VR  Sl:vL/vR

Mark McGwire		 35 142 603 484 137 22  0 52 112  7 136   3  1 .283 .425 .651 .450 (.87) .289/.281 .657/.648

Ray Lankford		 32 138 569 490 139 33  3 25  77  2 126  23  7 .284 .383 .516 .389 (.86) .264/.290 .461/.533

Eric Davis		   37 122 471 420 125 25  1 22  47  4 105  12  6 .298 .374 .519 .386 (.80) .305/.295 .536/.512

J.D. Drew			23  88 302 269  71 15  2 10  31  2  60   4  4 .264 .344 .446 .346 (.47) .252/.267 .413/.456

Darren Bragg		 29 131 485 428 113 27  2 10  52  4  86   9  5 .264 .348 .407 .336 (.84) .244/.269 .357/.420

Eduardo Perez		29 109 330 298  76 14  1 11  29  3  63   4  1 .255 .327 .419 .329 (.77) .262/.252 .438/.412

Willie McGee		 40 147 374 349  95 17  2  6  24  1  66   8  3 .272 .321 .384 .313 (.76) .262/.276 .372/.388

Craig Paquette	   30  75 275 258  66 12  1 10  15  1  60   3  2 .256 .298 .426 .313 (.74) .264/.253 .444/.419

Shawon Dunston	   36 114 357 340  91 17  3  9  14  3  51  15  4 .268 .303 .415 .312 (.77) .272/.266 .426/.410

Fernando Tatis	   24 143 548 508 129 28  2 14  36  4 109  11  5 .254 .308 .400 .311 (.85) .260/.252 .409/.396

Thomas Howard		34 102 269 248  63 13  3  5  19  2  42   3  2 .254 .312 .391 .311 (.70) .254/.254 .374/.396

Edgar Renteria	   23 129 553 510 140 20  2  5  40  3  83  26 13 .275 .331 .351 .308 (.86) .274/.275 .362/.347

Stubby Clapp		 26 131 502 449 106 23  4  7  48  6  92   9  7 .236 .319 .352 .303 (.78) .243/.233 .367/.346

David Hulse		  31 103 241 224  58 11  1  4  15  1  41   5  2 .259 .307 .371 .300 (.43) .242/.264 .332/.381

Ron Warner		   30 135 424 384  90 24  1  7  38  3  69   4  3 .234 .309 .357 .299 (.78) .241/.232 .372/.351

David Howard		 32 101 274 249  60 10  2  4  24  2  47   3  3 .241 .314 .345 .298 (.69) .239/.242 .342/.347

Eli Marrero		  25 130 453 420  98 21  2 13  31  2  72   8  5 .233 .289 .386 .296 (.82) .242/.230 .402/.379

Joe McEwing		  26 165 512 482 121 27  4  8  27  3  71   6  8 .251 .295 .373 .295 (.80) .259/.248 .388/.368

Nate Dishington	  24 141 481 433  91 17  2 15  41  7 157   5  3 .210 .289 .363 .290 (.82) .217/.208 .378/.357

Mike Stefanski	   29 118 373 348  83 18  1  7  22  3  51   2  2 .239 .290 .356 .287 (.71) .246/.236 .371/.351

Alberto Castillo	 29 107 291 261  55  9  1  6  28  2  54   2  2 .211 .292 .322 .279 (.69) .214/.210 .329/.319

Marcus Jensen		26 105 343 312  65 15  1  6  30  2  83   1  2 .208 .283 .321 .273 (.75) .205/.209 .309/.325

Adam Kennedy		 23 125 499 477 114 25  4  6  19  3  75  11  6 .239 .273 .346 .272 (.76) .246/.236 .360/.340

Chris Haas		   22 136 486 442  90 18  1 10  39  5 167   2  2 .204 .276 .317 .268 (.84) .210/.201 .330/.312

Jason Lariviere	  25 138 461 429  93 22  2  5  30  1  76   6  5 .217 .269 .312 .261 (.82) .223/.214 .325/.307

Luis Ordaz		   23 132 431 407  93 15  2  4  22  2  55   7  5 .229 .271 .305 .259 (.81) .233/.227 .315/.301

Placido Polanco	  23 121 435 414  98 17  2  2  18  3  44   6  4 .237 .274 .302 .259 (.83) .245/.234 .316/.296

J.D. Drew's stats are weird, because of his short minor league stint. I'm happy it gave him good hitting stats, and we can tweak his playing time later.

Link to comment
Share on other sites

has this mod come out yet because i really want to play it

This has a very long way to go, I originally planned to have a v0.1 available sometime during the end of summer but after working on this for about six weeks, I doubt it'll be ready.

I managed to run a regular season sim which produced quite accurate divisional champions, but extremely skewed batting stats (30 players passed .335, 15 had 40 HR's plus, and Mike Lansing somehow finished the year on .389 with 76 HR's). Sadly I couldn't proceed into the playoffs because of a scheduling bug that for some reason ended up with AA regular season games crossing into October, I'll need to check that out again.

Because of those sim results, I may need to use a different rating system for batting (I'm looking into using Dylan Bradbury's Split Calculator because I had found his split calculator to be very good in determine ratings).

Trust me, I know how your feeling yanksjames14 but there isn't any point in releasing something when it's effectively broke.

Link to comment
Share on other sites

Hey Andy!

I'm currently updating my split calculator to give much more accurate results. I don't know if you'd like to wait for that.

What ratings did Mike Lansing have?!?!? :blink:

From my experience, CPU sliders affect simming games. as does level (MVP, All-Star, Pro, etc.). That may have had an affect.

As for the scheduling, when I simmed through it, I got through the playoffs and managed to start the '99 season.

Link to comment
Share on other sites

What method are you currently using anyway? Lansing never had an extreme season, but the results are too high to tie to statistical anomaly.

For vsL/vsR splits, the recommended method is taking actual splits (I use Retrosheet data to help automate it), and regress them to the mean of all players of the same hand. I'd have to check The Book, but I think righties need 2200 vsL AB of regression added on, lefties somewhere in the the thousands, and switch hitters at 600.

I've already implemented it in my classics projection engine, of which I showed a sample three posts ago.

EDIT: Grammar, specification

Edited by patsen
Link to comment
Share on other sites

Hey Andy!

I'm currently updating my split calculator to give much more accurate results. I don't know if you'd like to wait for that.

What ratings did Mike Lansing have?!?!? :blink:

From my experience, CPU sliders affect simming games. as does level (MVP, All-Star, Pro, etc.). That may have had an affect.

As for the scheduling, when I simmed through it, I got through the playoffs and managed to start the '99 season.

I ran the sim through the original MVP, which could explain the strange sim. I also forgot to do the global mods for pitchers which didn't help at all. Lansing had C66, P52 against Righties and C72, P67 against lefties, so I'm sure that it was a sim problem. Although I changed the ratings for starting pitchers after that and I think the largest amount of HR's in a season was 53 (From Andres Gallaraga), but still had too high averages. I was going to try it out on the MVP 08 Mod to see how it sims out but I cannot get past the credits page of the intro which is very strange because I hadn't touched the MVP 08 files at all.

I'm editing the relief pitcher ratings now to see whether that has an effect because at the current state their ratings are pretty low. Also, afterwards I'll run a sim again and if I come across any errors with the schedule I'll try and take a screenshot if possible.

Link to comment
Share on other sites

Got a couple of images that are a few errors that I am coming across during simulation, I've posted this so you can see the errors I'm coming across and possibly provide help in correcting these.

Picture 1 shows the NL All Star Team being included in divisional standings, the same is with the AL All Star Team

Picture 2 shows the main error that I've been coming across, where the game does not allow me to advance past a random scheduled date. This same type of error has stopped me from simming the whole season

Picture 3 shows the league leaders in batting, as you can see, all of the players are listed in the wrong teams, despite the fact that when clicking on the player info and accessing their team, it shows them being a member of their proper team. Also, as you can see, I've managed to sort out the power stats a bit (Albert Belle was leading the league with 41), but the averages still seem way too high and some other random goofs.

post-43616-1244234262_thumb.png

post-43616-1244234316_thumb.png

post-43616-1244234354_thumb.png

Link to comment
Share on other sites

I really don't know how to help you with the schedules man. All I can say is that it worked for me.

Might be something wrong with the rosters. I'm just really confused why I'm getting all these problems. Maybe sending the rosters to someone that knows more than me could help sort this out.

Edited by andy82
Link to comment
Share on other sites

Right, I re-exported the roster and I finally completed simming a full season (Astros bt Red Sox 4-2 in WS), but I still had the NL & AL All Stars listed in the standings, as well as having the wrong team for the player listed in the stat leaders. I've uploaded it so you can help me out.

roster.zip

Link to comment
Share on other sites

but I still had the NL & AL All Stars listed in the standings

Go into your database folder and open the org.dat. Go down until you see the AL and NL teams, and make sure those teams are not an active franchise. It should look like this

post-2543-1244325514_thumb.jpg

Link to comment
Share on other sites

Go into your database folder and open the org.dat. Go down until you see the AL and NL teams, and make sure those teams are not an active franchise. It should look like this

I've done that and, although from what I can see that all the 30 teams are in place, there seems to be no change in regards tohaving a team named AL & NL All Stars. However, I checked out the teams .dat and for some reason, where the teams are located within the file are completely mixed up which (I hope) may be the problem.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...