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Ncaa Mod


rroy0824

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ok so we were talking about starting up a ncaa mod again, and we thought it would be a easyer to just start a new thread for this

as of now these are the teams we are doing

ncaalineup.png

things that we need, i will list whos doing what next to them

Uniforms-rroy0824,andy82

Logos (MLB done) -rroy0824

Rosters- SeveredSoulX

Photos-

CTS/Loading/Backround screens-

Loc Files-

If i forgot anything then just say so

so we need help, if anyone is interested just say what you would like to do, for uniforms, and rosters we may need a few people.

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the teams websites have the roster

i think that the calculators that dylan made would work good

What about freshmen?

Most purists may hate what I'm going to suggest, but I'm going to suggest it. Basically, take the teams combined stats, then assign them to the players in that team and adjust accordingly to each position, but maintaining the same average. It wouldn't make the individual players accurate, but it would at least maintain the teams strength.

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Also, how would we condense it to 25 players (the limit)?

And I was thinking that dylan's calculators would be good as well.

i was thinking we just do it by playing time, but that runs into the freshman problem

What about freshmen?

Most purists may hate what I'm going to suggest, but I'm going to suggest it. Basically, take the teams combined stats, then assign them to the players in that team and adjust accordingly to each position, but maintaining the same average. It wouldn't make the individual players accurate, but it would at least maintain the teams strength.

thats not a bad idea

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i was thinking we just do it by playing time, but that runs into the freshman problem

thats not a bad idea

The only then would be is to set weighted stats on particular conferences, for example, LSU won the CWS last year but only rated 78th in BA (.315) whilst New Mexico came 1st (.363). I don't have a good knowledge of NCAA Baseball, but from being a big NCAA Football fan, I'd presume that competition within the SEC is much tougher than the MWC, and I doubt the Lobos would put up that kind of stats within the SEC.

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The only then would be is to set weighted stats on particular conferences, for example, LSU won the CWS last year but only rated 78th in BA (.315) whilst New Mexico came 1st (.363). I don't have a good knowledge of NCAA Baseball, but from being a big NCAA Football fan, I'd presume that competition within the SEC is much tougher than the MWC, and I doubt the Lobos would put up that kind of stats within the SEC.

yeah that is something we will have to think about, but i think we would have done that even if we used the calculators for every player

i do like your idea though andy, it seems like it makes roster editing a little easier

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rroy0824, if you're interested I can extract the team uniforms from "MVP 06 NCAA Baseball" for the Xbox. while the unis are not the overall quality of the PC unis, maybe you can use them as a template or something. If you're interested let me know. By the Way you should include the "BCU Wildcats" :rolleyes: Shameless Plug.

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rroy0824, if you're interested I can extract the team uniforms from "MVP 06 NCAA Baseball" for the Xbox. while the unis are not the overall quality of the PC unis, maybe you can use them as a template or something. If you're interested let me know. By the Way you should include the "BCU Wildcats" :rolleyes: Shameless Plug.

Are all the textures have the same look as the uniforms found in MVP 05 (Seperate files for each part of the unis)?

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Are all the textures have the same look as the uniforms found in MVP 05 (Seperate files for each part of the unis)?

if they are it would really be great, i have a feeling that there not but you never know, and even if they are different it would make it easier to make uniforms because we would have refrences

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The rosters should be done based on who is going to play in that position for most, if not all, of the season. I know most teams do not have an all-freshman lineup, nor do they have an all-senior lineup. I think a mixture of the two would be best. So we should TRY to have approx. 6 of each class with the exception of the freshman, which will have 7 - so if we do this as a yearly thing (I know, thinking long term goals haha) we could just shift everyone up one year, drop the worse freshman, and make 7 more guys per team instead of trying to redo the WHOLE ROSTER each year. And for ratings, DylanBradbury's ratings has been great for me, so they will work for this - he put blood sweat and tears into trying to perfect these ratings, and it shows by his authenticity. And sorry to the Bethune-Cookman Wildcats, but since the MEAC league is not AS BIG as the other 12, I did decide to leave it off, but if I had my way, I would put a few other leagues in there besides them spesky SEC and PAC teams haha

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if they are it would really be great, i have a feeling that there not but you neever know, and even if they are diffrent it would make it easier to make uniforms because we would have refrences

They're not the same roy. I have them extracted and the format is different.

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They're not the same roy. I have them extracted and the format is different.

Yeah, it's a different texture, but I figure they would be a good reference point. I figured maybe they could be converted into grayscaled and rebuilt back up in a better texture.

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The rosters should be done based on who is going to play in that position for most, if not all, of the season. I know most teams do not have an all-freshman lineup, nor do they have an all-senior lineup. I think a mixture of the two would be best. So we should TRY to have approx. 6 of each class with the exception of the freshman, which will have 7 - so if we do this as a yearly thing (I know, thinking long term goals haha) we could just shift everyone up one year, drop the worse freshman, and make 7 more guys per team instead of trying to redo the WHOLE ROSTER each year. And for ratings, DylanBradbury's ratings has been great for me, so they will work for this - he put blood sweat and tears into trying to perfect these ratings, and it shows by his authenticity. And sorry to the Bethune-Cookman Wildcats, but since the MEAC league is not AS BIG as the other 12, I did decide to leave it off, but if I had my way, I would put a few other leagues in there besides them spesky SEC and PAC teams haha

Thank-you very much for the compliment, SeveredSoulX. Much appreciated. smile.gif

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Yeah, it's a different texture, but I figure they would be a good reference point. I figured maybe they could be converted into grayscaled and rebuilt back up in a better texture.

if you could send me them that would be great, at the very least it will make it so that i dont have to search for the uniforms on google. thanks

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if you could send me them that would be great, at the very least it will make it so that i dont have to search for the uniforms on google. thanks

Here's a hotfile link to the uniforms, it was too big to host here. I also included a 'Nxshtool" and a version of "Fshed" that I hex edited so you can view the ".xsh" files

before you extract the ones you want.

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Here's a hotfile link to the uniforms, it was too big to host here. I also included a 'Nxshtool" and a version of "Fshed" that I hex edited so you can view the ".xsh" files

before you extract the ones you want.

thanks alot man this should help a lot

I could *maybe* help with the rosters. It is just repetitive, right?

Like, can you tell me the process of creating one player?

Would I go to a team's website, find statistics for that player, then put it for that player on MVPEdit?

it depeneds on how we do it, but what you would do is take the players stats or team stats, put them into dylans calculators which gives you the rattings, and put those into mvpedit. not to hard just takes some time

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it depeneds on how we do it, but what you would do is take the players stats or team stats, put them into dylans calculators which gives you the rattings, and put those into mvpedit. not to hard just takes some time

Since no one else is doing rosters I guess I could help.

However, do you have an aim? If so, I can pm you mine and we can discuss it.

I probably already know how to do the roster stuff, but I would just like it if you maybe told me how you would like me to do it (on aim).

I am sometimes busy, but I could do this in my spare time.

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Since no one else is doing rosters I guess I could help.

However, do you have an aim? If so, I can pm you mine and we can discuss it.

I probably already know how to do the roster stuff, but I would just like it if you maybe told me how you would like me to do it (on aim).

I am sometimes busy, but I could do this in my spare time.

yeah pm me your aim and ill try to help you out, not right now though but maybe tomorrow, but right now im not sure if we are going to do rosters andys way (team stats) or the other way (player stats)

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yeah pm me your aim and ill try to help you out, not right now though but maybe tomorrow, but right now im not sure if we are going to do rosters andys way (team stats) or the other way (player stats)

Maybe I mis-read, but I thought the team stats thing was just going to be for the Freshmen, since you don't have stats for them yet.

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Maybe I mis-read, but I thought the team stats thing was just going to be for the Freshmen, since you don't have stats for them yet.

Can be done either way, but I can't find any resource that has all team stats that are required for Dylan's calculators anyway. And if we do use Dylan's calc's, then what league level will be used for the ratings? Do we do weighted within MLB/AAA/AA/A or do the ratings based on the level of the conference (Eg. The Best Conferences using MLB, Weakest using A)?

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or do the ratings based on the level of the conference (Eg. The Best Conferences using MLB, Weakest using A)?

that may be the best way to do it,

as for the freshman and not being able to find the stats, this may be more work, but we could just take the player stats add them out and average them out and get team stats and use that. it may be more work but it sounds like it could work

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