=Ds= Sim Style Sliders
Posted 18 August 2011 - 02:52 PM
These are based on mkharsh33's over at operationsports. I used his as a base set. Here is what I'm running with now, with more testing to commence.
Current Slider File: http://www.mediafire...rssdadt4yazhe78
- Classic Batting
- Total Control Pitching
- Batter's Eye: Off
- Pitch Aim: Breakpoint Aim
Pitcher Fatigue: 40
Active Bullpen: On
Catcher Suggestion: On
Batting Contact: 35
Batting Power: 55
Bunt Contact: 50
Bunt Success: 50
Batter Eye Frequency: 0
AI Batting Contact: 45
AI Batting Power: 80
AI Bunt Contact: 50
AI Bunt Success: 50
Pitch Meter Speed: 85
Pitch Speed: 75
Pitch Break Influence: 50
Pitcher Composure Influence: 5
Pitcher Control: 25
AI Pitch Speed: 75
AI Pitch Success: 60
AI Strike Zone Tendency: 35
AI Pitch Break Influence: 50
AI Pitcher Composure Influence: 5
Throw Accuracy: 50
Gather Error Frequency: 100
Throwing Error Frequency: 100
Outfield Throw Speed: 60
Infield Throw Speed: 50
Outfield Run Speed: 40
Infield Run Speed: 30
AI Gather Error Frequency: 100
AI Throwing Error Frequency: 55
AI Outfield Throw Speeds: 60
AI Infield Throw Speeds: 50
AI Outfield Run Speed: 40
AI Infield Run Speed: 30
Base Runner Speed: 35
Pickoff Success: 55
Catcher Arm Strength: 50
Catcher Arm Accuracy: 50
AI Base Runner Speed: 35
AI Hit-n-Run Tendency: 85
AI Sacrifice Bunt Tendency: 50
AI Squeeze Tendency: 35
AI Base Running Aggression: 55
AI Steal Aggression: 50
AI Catcher Arm Strength: 50
AI Catcher Arm Accuracy: 50
How I test the sliders:
I use blazzens method at operationsports: http://www.operation...11-sliders.html
I'll then play 5 games input user and CPU stats to see how they match up to MLB averages. 5 games should be a good indicator as to how the sliders play. Feedback is appreciated!
Posted 18 August 2011 - 03:01 PM
Posted 18 August 2011 - 03:19 PM
Don't bother with youtube videos unless you really want to. Use this table instead: http://www.mediafire...8hfkte5x18tca12
Just input the user stats and CPU stats and it will compute the averages for you. The table on the left is the MLB averages to compare.
Posted 18 August 2011 - 09:09 PM
Posted 21 August 2011 - 06:48 PM
1) Reduced CPU and User Bunting to default numbers. This one is hard to gauge so I'm just going with default. Seems fine.
2) Dropped CPU Strike Zone Tendancy to increase walks on user side (more obvious thrown balls) and help reduce strikeouts (less borderline pitches).
3) Dropped CPU running aggression to 55. Best balance here IMO.
4) Throw accuracy at default. Meter should now have a better range of "perfect throw" zones and not constantly show a tiny sliver for scott rolen type fielders.
I'm using these in my padres dynasty and in 5 games I have gone 2-3
Here are some 5 game averages:
The MLB averages are listed in the first post to compare. Overall the stats seem pretty spot on! Which is why I made the above changes...
Posted 21 August 2011 - 08:32 PM
Posted 21 August 2011 - 09:10 PM
awesome work bro, i havent had a chance to test yet, i will try tonight, are the current sliders you posted accurate with your updates of 8/21? thx alot man, sounds really good
Yea, the post and file link are my latest set.
Posted 24 August 2011 - 11:15 AM
The CPU torched me in hits and runs even though I never changed any contact or power settings. I'm chalking that up to playing 2 games against the brewers (1st in almost all offensive categories in my chise) and one against the cardinals. Tough tough games.
It seems lowering CPU strike zone frequency worked as I'm drawing a few more walks and the average is getting closer to real life numbers. Home runs were down, but since I didn't change anything in power or contact I won't worry about it.
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