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Black Body, White Face


SPDouglas616

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It usually means the cyberface the player currently holds does not match what is in the models.big file. According to the official ID list, Bogaerts is 643. If the cyberface maker didn't assign that number on the 3 files and the roster doesn't have that number assigned to him, you're gonna get the mismatch. In this case if you installed jogar's Bogaerts face, the number won't match (jogar for some reason didn't use the official ID list very much).

You can changed the 3 files inside any cyberface zip to the correct number, but the bottom line is that it has to match the number inside the roster. If you don't know how to use MVPedit, you can check (and change) the players assigned cyberface number inside the roster but opening the <attrib.dat> file with wordpad, search for the given player's name, look at #10 slot and see what number he has.

For example, with Bogaerts, in one of my roster sets, part of that line looks like this:

0fff0c906,0 Xander,1 Bogaerts,2 2,3 0,4 0,5 4,6 5,7 27,8 85,9 26,10 643,11 0,12 7,13 0,14 6,15 0,16 9448

You can see in the #10 slot the number is in fact 643. But that doesn't matter if I installed his face with a different number.

10cp1rp.png

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