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Blue Purple Red Orange Gold Green Teal Chocolate Charcoal
Blue Purple Red Orange Gold Green Teal Chocolate Charcoal

MLB 2K12 Texture Editor 0.0.1.8

   (3 reviews)

1 Screenshot

About This File

Features:
- Recompiled and 99% translated from the 3DM NBA2K Mod Tool with Visual Studio 2013.
- Import/Export content from .IFF files for every NBA/MLB 2K game up until 2009.
- Import/Export 3D models in N2KM format for use in Blender


What's also included:
"zlib.dll" decompression library for public use
"DXRender_4.dll" for the utility to run and export files


Instructions:
*Please make sure your system has all of the following: Visual C ++ 2008 Redistributable SP1 or higher, .NET Framework 4.0 or higher, DirectX (June 2010) or later (with D3DX9_43.DLL)*
Extract to its own folder with the two DLL files included in the same directory otherwise the program will not run.

 

Enjoy!


What's New in Version 0.0.1.8

Released

Included Visual Studio source code




User Feedback

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I just had a quick question. This is an MLB2K12 texture editor but it says you can only import/export up to 2009 .iff files. Can you confirm this for me? I am new to this so please excuse my ignorance.

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I just had a quick question. This is an MLB2K12 texture editor but it says you can only import/export up to 2009 .iff files. Can you confirm this for me? I am new to this so please excuse my ignorance.

From 09-12 textures

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big problem here, i remember i was editing the blue jays uniform and when i changed the colors of the jerseys when i look at them in the game they are shining like crazy any solutions to this? oh and i was editing 2k11 files not 2k12

 

EDIT: i got rid of this problem but i cant seem to open the logo's .iffs it just says smalllogos2d.iff TurnOnFail please help because i cant stand the old jays and miami marlins logos

 

Edited by TheSushful

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