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controller.cfg for XBOX controllers (for MVP on the PC)


krawhitham

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I just came back to this today thinking the passing of a few months would make me figure it out but still no luck. My wireless 360 controller that works EVERYwhere else completely fails at reading the button assigning that I try to program it to do. Get into the game and the same sub menu and pause problems happen.

Is there ANYthing anyone can tell me that I might be missing?

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  • 4 months later...

This is frustrating. So I've been using the configs posted in here. I had it working, but I was just have a problem with my guys always diving wether it be fielding or baserunning. I was just about to attemp to fix that when all the sudden the actual controls just changed by themselves. What would normally be pitch 1, just turned into the analysis. I try changing it in game, but to no avail, and I literally have no pitch one. Also a bunch of other stuff got changed. I check it once I exit the game and it's still how I left it in the config file. Wth is going on?

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  • 9 months later...

Maybe some of you guys are running into total incompatibility with new and old technology.  You may simply need to purchase an inexpensive, but good controller for a PC, like the Saitek 990 or 2500.  Even used they are durable and fit well in your hands.  Very programmable.

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  • 2 weeks later...
On 2/16/2006 at 4:34 AM, krawhitham said:

you have to install the MS drivers 1st then the new ones, just like I said in the walk through

Does anyone have any idea where we can get these MS and XBOX drivers now? Those "total-classics" links kraw is referring to are dead.

Edited by tinpanalley
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  • 5 months later...

Took a long time to update this thread, but here are the definitive button mappings for the XBOX 360 Controller on Windows 10. Please be sure to copy and paste this into your controller.cfg file:

Quote

profile= Controller_(XBOX_360_For_Windows)
device= Controller_(XBOX_360_For_Windows)
player= 1
number_of_buttons= 10
number_of_povs= 1
number_of_axis= 5
VPAD_VIRTUAL_BUTTON_START= button 8
VPAD_VIRTUAL_BUTTON_SELECT= button 7
VPAD_VIRTUAL_BUTTON_CROSS= button 1
VPAD_VIRTUAL_BUTTON_CIRCLE= button 2
VPAD_VIRTUAL_BUTTON_SQUARE= button 4
VPAD_VIRTUAL_BUTTON_TRIANGLE= button 5
VPAD_VIRTUAL_BUTTON_L1= button 5
VPAD_VIRTUAL_BUTTON_R1= button 6
VPAD_VIRTUAL_BUTTON_L2= axis- 3
VPAD_VIRTUAL_BUTTON_R2= axis+ 3
VPAD_VIRTUAL_BUTTON_L3= button 9
VPAD_VIRTUAL_BUTTON_R3= button 10
VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1
VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4
VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 5
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 5
VPAD_PITCH_1= button 1
VPAD_PITCH_2= button 2
VPAD_PITCH_3= button 3
VPAD_PITCH_4= button 4
VPAD_PITCH_5= button 6
VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2
VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4
VPAD_FIELD_PICK_OFF_THROW_THIRD= button 3
VPAD_PITCH_OUT= button 1
VPAD_THROW_BALL= not_assigned -1
VPAD_INTENTIONAL_WALK= button 10
VPAD_INTENTIONAL_HITBATTER= button 9
VPAD_PITCH_HISTORY_OPEN= button 9
VPAD_SWING_NORMAL= button 1
VPAD_SWING_BUNT= button 10
VPAD_CHARGE_MOUND= button 4
VPAD_FIELD_THROW_FIRST= button 2
VPAD_FIELD_THROW_SECOND= button 4
VPAD_FIELD_THROW_THIRD= button 3
VPAD_FIELD_THROW_HOME= button 1
VPAD_FIELD_SWITCH= button 5
VPAD_FIELD_RELAY_THROW= axis+ 3
VPAD_FIELD_CUTOFF_THROW= axis+ 3
VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6
VPAD_RUNNER_FIRST_SELECT= button 2
VPAD_RUNNER_SECOND_SELECT= button 4
VPAD_RUNNER_THIRD_SELECT= button 3
VPAD_RUNNER_RUNFIRST= pov90 1
VPAD_RUNNER_RUNSECOND= pov0 1
VPAD_RUNNER_RUNTHIRD= pov270 1
VPAD_RUNNER_RUNHOME2SCORE= pov180 1
VPAD_BASERUNNER_ADVANCEALL= button 5
VPAD_BASERUNNER_RETREATALL= button 6

Let me know if you run into issues.

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  • 2 weeks later...

Running Kccitystar's posted config on an Xbox One For Windows in wired mode. No vibration. But everything else appears to be working as it should. Things start to go off the rails if I go wireless with it, though.

profile= Controller_(Xbox_One_For_Windows)
device= Controller_(Xbox_One_For_Windows)
player= 1
number_of_buttons= 10
number_of_povs= 1
number_of_axis= 5
VPAD_VIRTUAL_BUTTON_START= button 8
VPAD_VIRTUAL_BUTTON_SELECT= button 7
VPAD_VIRTUAL_BUTTON_CROSS= button 1
VPAD_VIRTUAL_BUTTON_CIRCLE= button 2
VPAD_VIRTUAL_BUTTON_SQUARE= button 4
VPAD_VIRTUAL_BUTTON_TRIANGLE= button 5
VPAD_VIRTUAL_BUTTON_L1= button 5
VPAD_VIRTUAL_BUTTON_R1= button 6
VPAD_VIRTUAL_BUTTON_L2= axis- 3
VPAD_VIRTUAL_BUTTON_R2= axis+ 3
VPAD_VIRTUAL_BUTTON_L3= button 9
VPAD_VIRTUAL_BUTTON_R3= button 10
VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1
VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4
VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 5
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 5
VPAD_PITCH_1= button 1
VPAD_PITCH_2= button 2
VPAD_PITCH_3= button 3
VPAD_PITCH_4= button 4
VPAD_PITCH_5= button 6
VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2
VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4
VPAD_FIELD_PICK_OFF_THROW_THIRD= button 3
VPAD_PITCH_OUT= button 1
VPAD_THROW_BALL= not_assigned -1
VPAD_INTENTIONAL_WALK= button 10
VPAD_INTENTIONAL_HITBATTER= button 9
VPAD_PITCH_HISTORY_OPEN= button 9
VPAD_SWING_NORMAL= button 1
VPAD_SWING_BUNT= button 10
VPAD_CHARGE_MOUND= button 4
VPAD_FIELD_THROW_FIRST= button 2
VPAD_FIELD_THROW_SECOND= button 4
VPAD_FIELD_THROW_THIRD= button 3
VPAD_FIELD_THROW_HOME= button 1
VPAD_FIELD_SWITCH= button 5
VPAD_FIELD_RELAY_THROW= axis+ 3
VPAD_FIELD_CUTOFF_THROW= axis+ 3
VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6
VPAD_RUNNER_FIRST_SELECT= button 2
VPAD_RUNNER_SECOND_SELECT= button 4
VPAD_RUNNER_THIRD_SELECT= button 3
VPAD_RUNNER_RUNFIRST= pov90 1
VPAD_RUNNER_RUNSECOND= pov0 1
VPAD_RUNNER_RUNTHIRD= pov270 1
VPAD_RUNNER_RUNHOME2SCORE= pov180 1
VPAD_BASERUNNER_ADVANCEALL= button 5
VPAD_BASERUNNER_RETREATALL= button 6

 

Edited by Cap'n Butole
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16 hours ago, Cap'n Butole said:

Running Kccitystar's posted config on an Xbox One For Windows in wired mode. No vibration. But everything else appears to be working as it should. Things start to go off the rails if I go wireless with it, though.

profile= Controller_(Xbox_One_For_Windows)
device= Controller_(Xbox_One_For_Windows)
player= 1
number_of_buttons= 10
number_of_povs= 1
number_of_axis= 5
VPAD_VIRTUAL_BUTTON_START= button 8
VPAD_VIRTUAL_BUTTON_SELECT= button 7
VPAD_VIRTUAL_BUTTON_CROSS= button 1
VPAD_VIRTUAL_BUTTON_CIRCLE= button 2
VPAD_VIRTUAL_BUTTON_SQUARE= button 4
VPAD_VIRTUAL_BUTTON_TRIANGLE= button 5
VPAD_VIRTUAL_BUTTON_L1= button 5
VPAD_VIRTUAL_BUTTON_R1= button 6
VPAD_VIRTUAL_BUTTON_L2= axis- 3
VPAD_VIRTUAL_BUTTON_R2= axis+ 3
VPAD_VIRTUAL_BUTTON_L3= button 9
VPAD_VIRTUAL_BUTTON_R3= button 10
VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1
VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4
VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 5
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 5
VPAD_PITCH_1= button 1
VPAD_PITCH_2= button 2
VPAD_PITCH_3= button 3
VPAD_PITCH_4= button 4
VPAD_PITCH_5= button 6
VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2
VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4
VPAD_FIELD_PICK_OFF_THROW_THIRD= button 3
VPAD_PITCH_OUT= button 1
VPAD_THROW_BALL= not_assigned -1
VPAD_INTENTIONAL_WALK= button 10
VPAD_INTENTIONAL_HITBATTER= button 9
VPAD_PITCH_HISTORY_OPEN= button 9
VPAD_SWING_NORMAL= button 1
VPAD_SWING_BUNT= button 10
VPAD_CHARGE_MOUND= button 4
VPAD_FIELD_THROW_FIRST= button 2
VPAD_FIELD_THROW_SECOND= button 4
VPAD_FIELD_THROW_THIRD= button 3
VPAD_FIELD_THROW_HOME= button 1
VPAD_FIELD_SWITCH= button 5
VPAD_FIELD_RELAY_THROW= axis+ 3
VPAD_FIELD_CUTOFF_THROW= axis+ 3
VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6
VPAD_RUNNER_FIRST_SELECT= button 2
VPAD_RUNNER_SECOND_SELECT= button 4
VPAD_RUNNER_THIRD_SELECT= button 3
VPAD_RUNNER_RUNFIRST= pov90 1
VPAD_RUNNER_RUNSECOND= pov0 1
VPAD_RUNNER_RUNTHIRD= pov270 1
VPAD_RUNNER_RUNHOME2SCORE= pov180 1
VPAD_BASERUNNER_ADVANCEALL= button 5
VPAD_BASERUNNER_RETREATALL= button 6

 

I don't have the wireless dongle for the XONE controller but do you know if it gets detected as a different device?

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  • 6 months later...
  • 2 years later...

I have always used this cfg.  However, I just installed MVP 05 on an older Win XP PC because I couldn't get it to work on my windows 10, but now I can't get the controller to be recognized.  Everytime I plug in the controller it says it found new hardware but it always fails to install.  Does anyone have any ideas?

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On 4/24/2021 at 7:58 PM, TheMUBM said:

I have always used this cfg.  However, I just installed MVP 05 on an older Win XP PC because I couldn't get it to work on my windows 10, but now I can't get the controller to be recognized.  Everytime I plug in the controller it says it found new hardware but it always fails to install.  Does anyone have any ideas?

 

Which controller?

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  • 1 year later...

updated the Xbox One Controller for Windows settings

 

profile= Controller_(Xbox_One_For_Windows)
device= Controller_(Xbox_One_For_Windows)
player= 1
number_of_buttons= 16
number_of_povs= 1
number_of_axis= 5
VPAD_VIRTUAL_BUTTON_START= button 8
VPAD_VIRTUAL_BUTTON_SELECT= button 7
VPAD_VIRTUAL_BUTTON_CROSS= button 1
VPAD_VIRTUAL_BUTTON_CIRCLE= button 2
VPAD_VIRTUAL_BUTTON_SQUARE= button 3
VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4
VPAD_VIRTUAL_BUTTON_L1= button 7
VPAD_VIRTUAL_BUTTON_R1= button 8
VPAD_VIRTUAL_BUTTON_L2= axis- 3
VPAD_VIRTUAL_BUTTON_R2= axis+ 3
VPAD_VIRTUAL_BUTTON_L3= button 9
VPAD_VIRTUAL_BUTTON_R3= button 10
VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1
VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1
VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1
VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1
VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1
VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1
VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2
VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2
VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4
VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4
VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 5
VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 5
VPAD_PITCH_1= button 1
VPAD_PITCH_2= button 2
VPAD_PITCH_3= button 3
VPAD_PITCH_4= button 4
VPAD_PITCH_5= button 6
VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2
VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4
VPAD_FIELD_PICK_OFF_THROW_THIRD= button 3
VPAD_PITCH_OUT= button 1
VPAD_THROW_BALL= not_assigned -1
VPAD_INTENTIONAL_WALK= button 10
VPAD_INTENTIONAL_HITBATTER= button 9
VPAD_PITCH_HISTORY_OPEN= button 9
VPAD_SWING_NORMAL= button 1
VPAD_SWING_BUNT= button 10
VPAD_CHARGE_MOUND= button 4
VPAD_FIELD_THROW_FIRST= button 2
VPAD_FIELD_THROW_SECOND= button 4
VPAD_FIELD_THROW_THIRD= button 3
VPAD_FIELD_THROW_HOME= button 1
VPAD_FIELD_SWITCH= button 5
VPAD_FIELD_RELAY_THROW= axis+ 3
VPAD_FIELD_CUTOFF_THROW= axis+ 3
VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6
VPAD_RUNNER_FIRST_SELECT= button 2
VPAD_RUNNER_SECOND_SELECT= button 4
VPAD_RUNNER_THIRD_SELECT= button 3
VPAD_RUNNER_RUNFIRST= pov90 1
VPAD_RUNNER_RUNSECOND= pov0 1
VPAD_RUNNER_RUNTHIRD= pov270 1
VPAD_RUNNER_RUNHOME2SCORE= pov180 1
VPAD_BASERUNNER_ADVANCEALL= button 7
VPAD_BASERUNNER_RETREATALL= button 8

 

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