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tywiggins

MVP2005 Editor (a new tool by tywiggins)

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Can you add the player HEX ID to the editor, read only for it will be fine? I would like to be able to see what HEX IDs the game comes up with when it creates new players each year

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Guest JWClubbie

Can you add the player HEX ID to the editor, read only for it will be fine? I would like to be able to see what HEX IDs the game comes up with when it creates new players each year

Could this be the key to making a Draft File......

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Right now, I'm trying to add almost all of the stuff from the attrib.dat and extra.dat files.

Also, I've been changing the face numbers, and have noticed something:

Face 916 crashed the game.

Face 917 worked.

Face 918 worked but had "missing textures" on his arms.

Face 919 crashed the game.

Face 920 worked.

Face 921 worked.

Face 922 worked but had "missing textures" on his arms.

Are the generic faces the g001 - g015 files in the models.big file?

If so, are the g016 - g045 more generic faces?

If you import the g015 files into g016, will Face 916 then work?

Can someone do further testing on this?

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g001-g015 = g016-g030 = g031-g045

9d73274d0fa68480a831b43cff006f68 *g001.fsh  9d73274d0fa68480a831b43cff006f68 *g016.fsh  9d73274d0fa68480a831b43cff006f68 *g031.fsh


14d8b679b2a791f8879cfd08ce0f0fdd *g002.fsh  14d8b679b2a791f8879cfd08ce0f0fdd *g017.fsh  14d8b679b2a791f8879cfd08ce0f0fdd *g032.fsh


453c5e357b1a1ccd1496463e1281c2eb *g003.fsh  453c5e357b1a1ccd1496463e1281c2eb *g018.fsh  453c5e357b1a1ccd1496463e1281c2eb *g033.fsh


5b020b9afd0df11a91abfe3fc042cd50 *g004.fsh  5b020b9afd0df11a91abfe3fc042cd50 *g019.fsh  5b020b9afd0df11a91abfe3fc042cd50 *g034.fsh


d7b1391ae106a0cedbccee28242b07da *g005.fsh  d7b1391ae106a0cedbccee28242b07da *g020.fsh  d7b1391ae106a0cedbccee28242b07da *g035.fsh


e4515b1c4dac3a93e6aa713c9e9b77c0 *g006.fsh  e4515b1c4dac3a93e6aa713c9e9b77c0 *g021.fsh  e4515b1c4dac3a93e6aa713c9e9b77c0 *g036.fsh


6d645993233b3a1c4090a875f4f2c460 *g007.fsh  6d645993233b3a1c4090a875f4f2c460 *g022.fsh  6d645993233b3a1c4090a875f4f2c460 *g037.fsh


92b9e9965d1aebbc517adb8556b03e75 *g008.fsh  92b9e9965d1aebbc517adb8556b03e75 *g023.fsh  92b9e9965d1aebbc517adb8556b03e75 *g038.fsh


a1bde94e40ecd5a09a3f6f21e3717173 *g009.fsh  a1bde94e40ecd5a09a3f6f21e3717173 *g024.fsh  a1bde94e40ecd5a09a3f6f21e3717173 *g039.fsh


853bb1575caa93b92e225a946da1964b *g010.fsh  853bb1575caa93b92e225a946da1964b *g025.fsh  853bb1575caa93b92e225a946da1964b *g040.fsh


d4f51098911b8e77f21809487878043c *g011.fsh  d4f51098911b8e77f21809487878043c *g026.fsh  d4f51098911b8e77f21809487878043c *g041.fsh


0f2e1d18956d15c0c28e8cc27f87df09 *g012.fsh  0f2e1d18956d15c0c28e8cc27f87df09 *g027.fsh  0f2e1d18956d15c0c28e8cc27f87df09 *g042.fsh


27fb76bf2ed8f8b48bf0d2506c87fa02 *g013.fsh  27fb76bf2ed8f8b48bf0d2506c87fa02 *g028.fsh  27fb76bf2ed8f8b48bf0d2506c87fa02 *g043.fsh


ceab42e95962ab97e6a0b6524f50bf8c *g014.fsh  ceab42e95962ab97e6a0b6524f50bf8c *g029.fsh  ceab42e95962ab97e6a0b6524f50bf8c *g044.fsh


3aa35157f06a4c7ee9d66f16fc7b194b *g015.fsh  3aa35157f06a4c7ee9d66f16fc7b194b *g030.fsh  3aa35157f06a4c7ee9d66f16fc7b194b *g045.fsh

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Face 923 worked but had "missing textures" on his arms.

Face 924 worked but had "missing textures" on his arms.

Face 925 worked but had "missing textures" on his arms.

Face 926 worked but had "missing textures" on his arms.

Face 927 worked but had "missing textures" on his arms.

Face 928 worked but had "missing textures" on his arms.

Face 929 worked but had "missing textures" on his arms.

Face 930 worked but had "missing textures" on his arms.

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Try comparing the orl and the ord files. I compared g001 with g016 and they weren't the same. even though g001.fsh and g016.fsh were the same

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Face 931 worked but had "missing textures" on his arms.

Face 932 worked but had "missing textures" on his arms.

Face 933 worked but had "missing textures" on his arms.

Face 934 worked but had "missing textures" on his arms.

Face 935 worked but had "missing textures" on his arms.

Face 936 worked

Face 937 worked

Face 938 worked

Face 939 worked but arms are black skined and the face is not

Face 940 worked but had "missing textures" on his arms.

Face 941 worked but had "missing textures" on his arms.

Face 942 worked but had "missing textures" on his arms.

Face 943 worked but had "missing textures" on his arms.

Face 944 worked but had "missing textures" on his arms.

Face 945 worked but had "missing textures" on his arms.

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I imported face c549 as g016 and it still crashed.

I imported face c549 as g017 and the face looks disfigured.

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Got my attention. Although I don't have time for testing to assist.

Random thoughts.

Kraw in your last two posts I assume you took the ord and orl files and tried to replace them with the other and you got the crash. I think I tried that some time ago. Like I mentioned in PM, I think they may be related to body size. If you have a player have a huge body, then I'm thinkin the headshape will change to the other generic head.

Body types are:

fat

skinny

athletic

others?

I'm assuming there are three, therefore there are three sets. This is just my threory for the past year.

Edit: Tywigginnout, I think that your face you replaced did not work because it was not a 128x128 face like the generics.

Edit 2: Thanks for creating the short season projector and teh schedule updater. I tested them out last night and they were almost too easy. I wonder if we all put Krawhitham and you in a ring for a 3 round fight, who would win....meh. :twak:

Edit 3, 5:29pm: Hello? Anyone home?

Edit 4, 11:07pm Sigh. Next time turn the answering machine on.

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Got my attention. Although I don't have time for testing to assist.

Random thoughts.

Kraw in your last two posts I assume you took the ord and orl files and tried to replace them with the other and you got the crash. I think I tried that some time ago. Like I mentioned in PM, I think they may be related to body size. If you have a player have a huge body, then I'm thinkin the headshape will change to the other generic head.

Body types are:

fat

skinny

athletic

others?

I'm assuming there are three, therefore there are three sets. This is just my threory for the past year.

Edit: Tywigginnout, I think that your face you replaced did not work because it was not a 128x128 face like the generics.

Edit 2: Thanks for creating the short season projector and teh schedule updater. I tested them out last night and they were almost too easy. I wonder if we all put Krawhitham and you in a ring for a 3 round fight, who would win....meh. :twak:

Edit 3, 5:29pm: Hello? Anyone home?

I didn't see your edits before.

You may be right about the 3 sets being for the 3 body types. I thought there might be some potential for the 916-945 faces, but I guess not. I'm going to go ahead and limit the facenumber in the editor to 1 through 915.

You're welcome. I'm glad you like them.

Kraw vs Ty result: I'd let kraw have it. It could potentially save us both some brain damage. :)

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Face 936 worked

Face 937 worked

Face 938 worked

.

What about this though.

And the comparing of ord and orl files. Give up :sleepy: ?

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the orl and ord files are different, the have the files name for the fsh in them, well part of it

g045.orl will have 045 in the file

g035.orl will have 035 in the file

g025.orl will have 025 in the file

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What about this though.

Face 936 worked

Face 937 worked

Face 938 worked

.

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