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thr33niL

...More 3D Model Editing

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Spungo you should jump in on this, accessory master! We are talking about shin guards and elbow guards here. Here the mess I've come up with thus far.

There's no need now, you've already done what's needed to be done! I got a lot of requests for shin guards last year, but I never thought it would really be worth the effort, as they're such a small accessory and I rarely see them in-game. However, now that everything has pretty much been modded, I guess it makes sense to go after the small stuff.

My favorite thing is that texture on the elbow pad -- I think that looks pretty nice.

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this looks absolutely great! If you can fix the clipping issue with the armbands then you are pretty much set as far as those are concerned I think.

Great work.

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I love MVPMods! I hope eveerything comes alright.

I still think the face model and body needs more attention.

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yeah, not really sure what he was referring to since most faces have their individual models. but speaking of this modelling stuff...is it possible to make these uni's a little more baggy? for instance, i know you've played with the pants, but it still doesn't look right to me because of the model right behind the knee. it still looks skin tight there. i think if you made that part a little bigger, it will actually give it more of a baggy look. plus the shirts, can we make it anymore baggy? such as bigger and longer sleeves.

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See the thing is that the upper body of the baseball uniform in hibody.o is split into a billion parts and it's hard to really move everything without moving the other 20 someodd parts.

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yeah, not really sure what he was referring to since most faces have their individual models. but speaking of this modelling stuff...is it possible to make these uni's a little more baggy? for instance, i know you've played with the pants, but it still doesn't look right to me because of the model right behind the knee. it still looks skin tight there. i think if you made that part a little bigger, it will actually give it more of a baggy look. plus the shirts, can we make it anymore baggy? such as bigger and longer sleeves.

I will try and work on this myself, but it will affect the arms.

I am also going to attempt to "bagg-ify" the jersey a little, and I will try and fix a nagging problem with the knee area on the jersey b/c it looks funny IMO.

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I will try and work on this myself, but it will affect the arms.

I am also going to attempt to "bagg-ify" the jersey a little, and I will try and fix a nagging problem with the knee area on the jersey b/c it looks funny IMO.

KC if you would design the uniform models to come out very baggy maybe give the players a little weight (ex; Albert Pujols, David Ortiz, Youkilis, Manny Ramerez, etc.)

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KC if you would design the uniform models to come out very baggy maybe give the players a little weight (ex; Albert Pujols, David Ortiz, Youkilis, Manny Ramerez, etc.)

Not happening.

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how is this coming along Thr33nil? I'm eagerly awaiting the arm bands

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how is this coming along Thr33nil? I'm eagerly awaiting the arm bands

I would think they would conflict with players that have arm guards unless he's made them a little smaller

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how is this coming along Thr33nil? I'm eagerly awaiting the arm bands

Still messing with the armbands. Lots of testing on ranging sizes of players. Also still trying to play around with the plastic elbow guards.

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I would think they would conflict with players that have arm guards unless he's made them a little smaller

I actually did shorten the black pad version since its the longest down the arm. If you really look at them, the pad version of the elbow guard is way to far down the arm. It almost comes down mid-forearm. Much to far IMO.

Want to make the pads more like this..

ARod elbow pad

Still a WIP though.

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