What really impressed me the most about 2K baseball games, compared to our old MVP 2005 was the way their engine deals with cloth simulation. In the old game there was no  way to simulate cloth. So, the only thing they had was their skills to make some polygons and static bitmaps simulate how clothes look on a human body. They used to draw some wrinkles on the same jersey files. Uniform makers remember very well "jers", "jert", "jerf" and "jerk" fles.   But with the new way to do the t