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[help]some problem about Oedit


spreechong

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May be your image size. 2005 it is 128 x 256 for the texture. This is what I would do to use my face. First, find a player that has a skeleton structure like yourself and one from the game that now has the full face rather than one half of a face.

Take your best image of yourself and for that skeleton you chose, grab the fsh file and use FishEd to export it as a 32 bit bmp image. Now open up that image and your portrait and cut and paste sections of your face onto the fsh you chose. Be careful to stay away from filling the eyeball area with anything. Make sure your mouth lines up on the bmp you are working with. Save the new bmp to some name of your choice. Now use FishEd to import as new update and make sure the file type update size is via:

the 78h | 120 | R5G6B5 selection in the scoll down list. Save it as a something .fsh file.

The next are Oedit adjustments which sounds you are familiar with as well as installing it to the game. I plan to issue a basic tutorial soon.

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