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Found 5 results

  1. Hopefully this little tutorial will be of use to some of the new people who join our website. It covers the basics on what to do. One thing I want to point out is that not every mod here has a readme file and that is probably for one of two reasons. Either the modder didn't think that the mod needed one to begin with or that he forgot to put it in. Some of the readme's for the mods are in the file description page where you download the mod. I grabbed this mod from BallFour for a reason. He included the readme in the file description page and in the mod itself. Ok, let's get the mod and install it in our game. The mod I used for this example was BallFour's Utica Blue Sox Custom Uniforms. And this is what you'll find in the mod. Before you do anything else you must download the TiT program. This will install the mod for you in your game. You can download the Total Installer Thingy right here. Place the TiT program AND the mod (do not uncompress it) in the Mvp 2005 directory and run TiT. You now have BallFour's Utica Blue Sox uniforms in your game. Remember this is a minor league uniform and you will not see it in any major league team slot. Take your time and enjoy the mods.
  2. I've been thinking about creating uniforms for the NPB, which is Japan's version of the Major Leagues. If there's sufficient interest, I'll work on a few.
  3. Hi everyone. I have the game on a modded Xbox and I was wondering if anyone could help me get some mods working on it, or point me in the right direction for premade working mods. I downloaded some stadiums, uniforms, portraits and rosters from here, ran them through the converter tool when needed, and ftp'd them all to my Xbox all in the proper places. When I boot up the game the mods all seem to be there. The roster is current, the uniforms seem to be updated, everything seems good. Problem is when I try to start a game, the game freezes on the loading screen that takes you to the gameplay. Anyone have any ideas, or know any Xbox-ready mods I should try instead?
  4. Version 1.0.0


    MVP Baseball 16 requirements: - Having the file mvp2005.exe game MVP Baseball 2005. Installation: - Download all installation files. - Unzip the files with Winrar. - Run the installer and choose the type of overlay, roster and language to install. - Expect all over. - Copy the file in the folder mvp2005.exe installation of MVP Baseball 16. NOTE: If after installing overlay you want to change, language or roster, just run the MVP Tool and can change the overlay, language or roster. MVP Baseball 16 Requisitos: - Tener el archivo mvp2005.exe del juego MVP Baseball 2005. Instalacion: - Descargue todos los archivos de la instalacion. - Descomprima los archivos con Winrar. - Ejecute el instalador y elija el tipo de overlay, roster e idioma que desea instalar. - Espere que todo termine. - Copie el archivo mvp2005.exe en la carpeta de instalacion del MVP Baseball 16. NOTA: Si luego de instalar desea cambiar de overlay, idioma o roster, tan solo ejecute el programa MVP Tool y podr√° cambiar el overlay, idioma o roster.
  5. Version 1.0.0


    Included are the 2016 Home and Away set of all associated uniforms, as well as team logos/crowd merchandise for the Houston Astros, all classic uniforms, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Astros uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 12 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also an Astros_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing. Thank you, and enjoy!
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