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Found 8 results

  1. Greetings everyone! I've come to a mission that's completely over my head. I came across a picture of Oakland Colosseum before Mount Davis via Google Images, and I found the stadium absolutely beautiful (Image attached). I began with the various texture editors and didn't even know where to begin. My goal was to modernize the CF scoreboard and keep the Right Field one with the local scores and LF one with various ads or retired numbers. Heck, TBH, it looks great with even the old ones. I love this site, I've been quietly using all of the modding toolkits for months now. I'll probably give this project another go in the future when I get better at it.
  2. Version 1.0.3


    I hope you are like it
  3. Version 1.1.5


    Welcome to Comerica Park, completely re-vamped to represent better, realistic lighting and contrast of color. My new focus for stadiums is to work with the lighting and contrast of textures in stadiums to "pop" without too much dulling or over contrasting to provide rich colors as well as proper brightness and dark, appropriate shadows. This is achieved by a number of things. I am excited to follow this trend with future releases. I am also excited to add with help from KC, the gorgeous, life-like grass represented at Comerica Park and hopefully future stadiums. Whats new: -Ads -Walls -LED lights, lighting, HD grass and dirt tweaks done by kccitystar -Brick and copper scheme now used behind home (Optional brickless version coming soon) Video preview: https://www.twitch.tv/dasteelerz/v/67111193 I am using this ENB in the screens: *This ENB is great, but I noticed some performance issues (FPS drops on occasion) with higher resolutions above 1920x1080 as well as a "blur glitch" which shows on the jersey selection screen (easy fix caused by wonky depth of field settings). I plan to fix this soon, but does not really interfere with normal gameplay and runs beautifully at 1920x1080. FIXED!!! Also, this park looks great without ENB!!! I specifically wanted to make the color schemes in these parks work well on any graphics setting - stock or ENB. Installation: Just extract the file and drag stadium_det.iff from the .zip archive and place it in your main MLB folder. Thanks for downloading!!! *This is an MVPMODS exclusive. Please do not redistribute this file anywhere else. Instead, link to this site and download this file from here.
  4. Version 3.0.0


    This is Paulw's version of Classic Yankee stadium for High Heat 2003. The readme for this mod is as follows: CLASSIC YANKEE STADIUM Version 3.0 by PaulW New features include "real" grass, much improved left field background, more realistic crowd and many new signs. Enjoy. Notes: Paulw, for those of you who do not know, was probably the best stadium maker around when this website first started. And that's saying something because we've had many good ones. You may not know his name but if you have played Ebbets Field in Total Classics for example you will have already been familiar with his work. It's one of the most beautiful stadiums ever made for Mvp '05 and it is all thanks to him and his modding skills. This stadium here for High Heat 2003 shows his earlier work before he got into Mvp baseball. If you still have this game you will enjoy playing in it. Absolutely no credit for this mod goes to me unless you want to tell me thank you just for saving it to disk all those years ago.
  5. Version 1.0.0


    I will mostly let the screens and video do the talking! We're proud to present a nice new home for the Astros! What's new?: Ads (many provided by jaspan) Bricks, LF building, dugouts, HD grass and dirt and other awesomeness provided by KC Scoreboard and Minute Maid sign re-done AND MUCH MORE "Hype!" - aceshigh Watch the video: https://www.twitch.tv/dasteelerz/v/74149952 Installation: Drag this beaut' right from the compressed 7zip archive to your game's main directory. Cheers!!! For the same look as in my screenshots, follow this link:
  6. Version 1.0.0


    Here's Wrigley Field, completely re-vamped to represent better, realistic lighting and contrast of color. - Advertisements have been re-done in high resolution with better contrast and wrinkle textures - Buildings surrounding the ballpark have been re-done in higher resolution along with improved lighting profiles for those buildings - High resolution lighting profile for the ballpark to make night games pop - Retextured grass, ivy and infield dirt - Many more "little things" for more immersive gameplay This stadium could not have been complete without the collaborative efforts of DaSteelerz, Kccitystar and picklebrad. How to install: Drag the stadium_chc.iff from the .zip file and place it in your MLB2K12 directory. Replace the existing stadium when prompted. Enjoy!
  7. Version 1.0.5


    California knows how to party. What's new? Everything. Ads done by jaspan, thank you for great quality again sir, two thumbs way up Lighting tweaks, grass and dirt, other various adjustments by kccitystar Did what I could with the thing behind home where the dodgers.com insignia is... random model... Hope you enjoy our version of Dodger Stadium Install: Drag the stadium file into main game directory ENB used in the screens: (not required)
  8. Does anyone who's fortunate enough to have purchased the game already have any information on the Minor League stadiums in 2K12? I'm a genuine fan of developmental baseball, and my fondness of 2K10's 'My Player' feature showed decided shortcomings as far as the depth and variation of MiLB ballparks are concerned. Accordingly, I'd like to know if more Minor League and Spring Training parks have been added to 2K12, or if those which were present in 2K10 (sorry, but I skipped 2K11) were expanded or modified/improved upon. Improvements to previous parks and/or expansion to include even more parks are factors that would definitely influence my decision to buy 2K12 ASAP or put it off in favor of something else presently. Speaking strictly from my experience with 2K10, there were some truly excellent MiLB parks (Bright House, Raley, McCoy, Dr Pepper, & Blair County specifically) which I loved, but there were a few rag-tag generic parks which I grew to despise. An example of a generic park I can't stand would be the AA-level's City Park, which I believe is actually a dated and rather unrealistic representation of the R-Phils' FirstEnergy Park (formerly Reading Municipal-Memorial Stadium) in Reading, PA. Not that I'm here to complain about 2K10... LOL. It's just the fact that the generic parks serve as the home fields for so many MiLB teams gets under my skin, so I'm hopeful 2K12 may have some improvements in this particular area. In any case, any info on possible changes to the MiLB ballparks compared to 2K10 would be greatly appreciated, so thanks in advance to anyone who replies! P.S. This should appear as my first 'official' post here, but I have lurked looking for gameplay, slider, camera tips, and other such setting modifications for nearly 2 years. (Though I did make a post in the 2K10 forum last night when I finally registered, which apparently needed mod approval or 24-hour time-lapse to post. Unfortunately, it didn't actually post after 24 hours...)
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