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Navigate menus with controller?


yashi

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I tried searching for an answer to this, but all I could find were threads with dead links.. though they did seem to indicate that it was possible with a mod.

I was wondering if there's a way to navigate through the menus in the PC version using my controller so that I don't have to keep reaching for my mouse, or at least some way to avoid having to use it during an actual game?

Thanks mates.

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actually i hadnt tested out the game when i said the above so can someone give me a brief description of what to do please?

Never used it myself. Just saw your post and googled it up for you. You might can google some sites about its use. Good luck.

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i figured it out its pretty easy.

were it says LEFT you right click configure button and where it says cursor movement drag it to about -50

were it says RIGHT do the same but drag it to 50

were it says UP click the left wheel rotation bar and move it up -50

were it says Down do the same but make it 50

and so you can use the click function were it says BUTTON 1 right click it and click on cnfigure button and look down it should say "Use button Click"

check the the left button box and that would be the "A" button

Im using an xbox 360 controller by the way

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  • 10 months later...

hi. i bought a contoller for MVP 05. its called GGE909 PC Recoil Pad. The contoller didnt work... so i tried to make a new controler config file. with the original congif file the mouse on the controller wouldnt work. but... some of the buttons would. so i created a new config file with JoyToKey. With it ONLY the mouse worked(because i dont know how to set the buttons)... but none of the buttons worked. Can somebody edit my config files so my controller will work? thanks

Original controller config file(mouse didnt work, a few buttons worked):

profile= GGE909_PC_Recoil_Pad

device= GGE909_PC_Recoil_Pad

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 10

VPAD_VIRTUAL_BUTTON_SELECT= button 9

VPAD_VIRTUAL_BUTTON_CROSS= button 2

VPAD_VIRTUAL_BUTTON_CIRCLE= button 3

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4

VPAD_VIRTUAL_BUTTON_L1= button 5

VPAD_VIRTUAL_BUTTON_R1= button 6

VPAD_VIRTUAL_BUTTON_L2= button 7

VPAD_VIRTUAL_BUTTON_R2= button 8

VPAD_VIRTUAL_BUTTON_L3= button 11

VPAD_VIRTUAL_BUTTON_R3= button 12

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 3

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 4

VPAD_PITCH_1= button 2

VPAD_PITCH_2= button 3

VPAD_PITCH_3= button 1

VPAD_PITCH_4= button 4

VPAD_PITCH_5= button 6

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 3

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 4

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 1

VPAD_PITCH_OUT= button 2

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 12

VPAD_INTENTIONAL_HITBATTER= button 11

VPAD_PITCH_HISTORY_OPEN= button 11

VPAD_SWING_NORMAL= button 2

VPAD_SWING_BUNT= button 12

VPAD_CHARGE_MOUND= button 4

VPAD_FIELD_THROW_FIRST= button 3

VPAD_FIELD_THROW_SECOND= button 4

VPAD_FIELD_THROW_THIRD= button 1

VPAD_FIELD_THROW_HOME= button 2

VPAD_FIELD_SWITCH= button 5

VPAD_FIELD_RELAY_THROW= button 8

VPAD_FIELD_CUTOFF_THROW= button 8

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6

VPAD_RUNNER_FIRST_SELECT= button 3

VPAD_RUNNER_SECOND_SELECT= button 4

VPAD_RUNNER_THIRD_SELECT= button 1

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 5

VPAD_BASERUNNER_RETREATALL= button 6

profile= Keyboard_Profile_1

device= Keyboard_Profile_1

player= 2

number_of_buttons= 0

number_of_povs= 0

number_of_axis= 0

VPAD_VIRTUAL_BUTTON_START= key sc_esc

VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide

VPAD_VIRTUAL_BUTTON_CROSS= key sc_down

VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_right

VPAD_VIRTUAL_BUTTON_SQUARE= key sc_left

VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_up

VPAD_VIRTUAL_BUTTON_L1= key sc_numpad0

VPAD_VIRTUAL_BUTTON_R1= key sc_numpadenter

VPAD_VIRTUAL_BUTTON_L2= key sc_add

VPAD_VIRTUAL_BUTTON_R2= key sc_backslash

VPAD_VIRTUAL_BUTTON_L3= key sc_pagedown

VPAD_VIRTUAL_BUTTON_R3= key sc_pageup

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_numpad6

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_numpad4

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_numpad8

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_numpad2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1

VPAD_PITCH_1= key sc_down

VPAD_PITCH_2= key sc_right

VPAD_PITCH_3= key sc_left

VPAD_PITCH_4= key sc_up

VPAD_PITCH_5= key sc_numpadenter

VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_right

VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_up

VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_left

VPAD_PITCH_OUT= key sc_down

VPAD_THROW_BALL= key sc_rshift

VPAD_INTENTIONAL_WALK= key sc_pageup

VPAD_INTENTIONAL_HITBATTER= key sc_pagedown

VPAD_PITCH_HISTORY_OPEN= key sc_rbracket

VPAD_SWING_NORMAL= key sc_down

VPAD_SWING_BUNT= key sc_numpad0

VPAD_CHARGE_MOUND= key sc_up

VPAD_FIELD_THROW_FIRST= key sc_right

VPAD_FIELD_THROW_SECOND= key sc_up

VPAD_FIELD_THROW_THIRD= key sc_left

VPAD_FIELD_THROW_HOME= key sc_down

VPAD_FIELD_SWITCH= key sc_numpad0

VPAD_FIELD_RELAY_THROW= key sc_backslash

VPAD_FIELD_CUTOFF_THROW= key sc_backslash

VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_numpadenter

VPAD_RUNNER_FIRST_SELECT= key sc_right

VPAD_RUNNER_SECOND_SELECT= key sc_up

VPAD_RUNNER_THIRD_SELECT= key sc_left

VPAD_RUNNER_RUNFIRST= key sc_numpad6

VPAD_RUNNER_RUNSECOND= key sc_numpad8

VPAD_RUNNER_RUNTHIRD= key sc_numpad4

VPAD_RUNNER_RUNHOME2SCORE= key sc_numpad2

VPAD_BASERUNNER_ADVANCEALL= key sc_pageup

VPAD_BASERUNNER_RETREATALL= key sc_pagedown

profile= Keyboard_Profile_2

device= Keyboard_Profile_2

player= 0

number_of_buttons= 0

number_of_povs= 0

number_of_axis= 0

VPAD_VIRTUAL_BUTTON_START= key sc_esc

VPAD_VIRTUAL_BUTTON_SELECT= key sc_divide

VPAD_VIRTUAL_BUTTON_CROSS= key sc_k

VPAD_VIRTUAL_BUTTON_CIRCLE= key sc_l

VPAD_VIRTUAL_BUTTON_SQUARE= key sc_j

VPAD_VIRTUAL_BUTTON_TRIANGLE= key sc_i

VPAD_VIRTUAL_BUTTON_L1= key sc_f

VPAD_VIRTUAL_BUTTON_R1= key sc_u

VPAD_VIRTUAL_BUTTON_L2= key sc_q

VPAD_VIRTUAL_BUTTON_R2= key sc_x

VPAD_VIRTUAL_BUTTON_L3= key sc_tab

VPAD_VIRTUAL_BUTTON_R3= key sc_b

VPAD_VIRTUAL_BUTTON_DPAD_UP= key sc_w

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= key sc_s

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= key sc_a

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= key sc_d

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= key sc_d

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= key sc_a

VPAD_VIRTUAL_BUTTON_L_STICK_UP= key sc_w

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= key sc_s

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_UP= not_assigned -1

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= not_assigned -1

VPAD_PITCH_1= key sc_k

VPAD_PITCH_2= key sc_l

VPAD_PITCH_3= key sc_j

VPAD_PITCH_4= key sc_i

VPAD_PITCH_5= key sc_u

VPAD_FIELD_PICK_OFF_THROW_FIRST= key sc_l

VPAD_FIELD_PICK_OFF_THROW_SECOND= key sc_i

VPAD_FIELD_PICK_OFF_THROW_THIRD= key sc_j

VPAD_PITCH_OUT= key sc_k

VPAD_THROW_BALL= key sc_lctrl

VPAD_INTENTIONAL_WALK= key sc_g

VPAD_INTENTIONAL_HITBATTER= key sc_h

VPAD_PITCH_HISTORY_OPEN= key sc_tab

VPAD_SWING_NORMAL= key sc_space

VPAD_SWING_BUNT= key sc_b

VPAD_CHARGE_MOUND= key sc_c

VPAD_FIELD_THROW_FIRST= key sc_l

VPAD_FIELD_THROW_SECOND= key sc_i

VPAD_FIELD_THROW_THIRD= key sc_j

VPAD_FIELD_THROW_HOME= key sc_k

VPAD_FIELD_SWITCH= key sc_f

VPAD_FIELD_RELAY_THROW= key sc_x

VPAD_FIELD_CUTOFF_THROW= key sc_x

VPAD_FIELD_FAKE_RUNDOWN_THROW= key sc_z

VPAD_RUNNER_FIRST_SELECT= key sc_l

VPAD_RUNNER_SECOND_SELECT= key sc_i

VPAD_RUNNER_THIRD_SELECT= key sc_j

VPAD_RUNNER_RUNFIRST= key sc_d

VPAD_RUNNER_RUNSECOND= key sc_w

VPAD_RUNNER_RUNTHIRD= key sc_a

VPAD_RUNNER_RUNHOME2SCORE= key sc_s

VPAD_BASERUNNER_ADVANCEALL= key sc_q

VPAD_BASERUNNER_RETREATALL= key sc_e

Controller Config File I created(ONLY mouse worked. i didnt know how to set the buttons):

[General]

FileVersion=37

NumberOfJoysticks=1

Use8Axes=0

UseDiagonalInput=0

UsePOV=0

Threshold=0

KeySendMode=0

[Joystick 1]

Axis1n=2, -50, 0, 0, 0, 0, 0, 0

Axis1p=2, 50, 0, 0, 0, 0, 0, 0

Axis2n=2, 0, -50, 0, 0, 0, 0, 0

Axis2p=2, 0, 50, 0, 0, 0, 0, 0

Axis3n=0

Axis3p=0

Axis4n=0

Axis4p=0

Axis5n=0

Axis5p=0

Axis6n=0

Axis6p=0

Axis7n=0

Axis7p=0

Axis8n=0

Axis8p=0

POV1-1=0

POV1-2=0

POV1-3=0

POV1-4=0

POV2-1=0

POV2-2=0

POV2-3=0

POV2-4=0

Up-Right=0

Up- Left=0

Dn- Left=0

Dn-Right=0

Button01=0

Button02=0

Button03=0

Button04=0

Button05=0

Button06=0

Button07=0

Button08=0

Button09=0

Button10=0

Button11=0

Button12=0

Button13=0

Button14=0

Button15=0

Button16=0

Button17=0

Button18=0

Button19=0

Button20=0

Button21=0

Button22=0

Button23=0

Button24=0

Button25=0

Button26=0

Button27=0

Button28=0

Button29=0

Button30=0

Button31=0

Button32=0

[Joystick 2]

Axis1n=0

Axis1p=0

Axis2n=0

Axis2p=0

Axis3n=0

Axis3p=0

Axis4n=0

Axis4p=0

Axis5n=0

Axis5p=0

Axis6n=0

Axis6p=0

Axis7n=0

Axis7p=0

Axis8n=0

Axis8p=0

POV1-1=0

POV1-2=0

POV1-3=0

POV1-4=0

POV2-1=0

POV2-2=0

POV2-3=0

POV2-4=0

Up-Right=0

Up- Left=0

Dn- Left=0

Dn-Right=0

Button01=0

Button02=0

Button03=0

Button04=0

Button05=0

Button06=0

Button07=0

Button08=0

Button09=0

Button10=0

Button11=0

Button12=0

Button13=0

Button14=0

Button15=0

Button16=0

Button17=0

Button18=0

Button19=0

Button20=0

Button21=0

Button22=0

Button23=0

Button24=0

Button25=0

Button26=0

Button27=0

Button28=0

Button29=0

Button30=0

Button31=0

Button32=0

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Im stuck there too. This is an important part of the game that I'd love to change.

profile= __USB__Joystick__

device= __USB__Joystick__

player= 1

number_of_buttons= 12

number_of_povs= 1

number_of_axis= 4

VPAD_VIRTUAL_BUTTON_START= button 10

VPAD_VIRTUAL_BUTTON_SELECT= button 9

VPAD_VIRTUAL_BUTTON_CROSS= button 2

VPAD_VIRTUAL_BUTTON_CIRCLE= button 3

VPAD_VIRTUAL_BUTTON_SQUARE= button 1

VPAD_VIRTUAL_BUTTON_TRIANGLE= button 4

VPAD_VIRTUAL_BUTTON_L1= button 5

VPAD_VIRTUAL_BUTTON_R1= button 6

VPAD_VIRTUAL_BUTTON_L2= button 7

VPAD_VIRTUAL_BUTTON_R2= button 8

VPAD_VIRTUAL_BUTTON_L3= button 11

VPAD_VIRTUAL_BUTTON_R3= button 12

VPAD_VIRTUAL_BUTTON_DPAD_UP= pov0 1

VPAD_VIRTUAL_BUTTON_DPAD_DOWN= pov180 1

VPAD_VIRTUAL_BUTTON_DPAD_LEFT= pov270 1

VPAD_VIRTUAL_BUTTON_DPAD_RIGHT= pov90 1

VPAD_VIRTUAL_BUTTON_L_STICK_RIGHT= axis- 1

VPAD_VIRTUAL_BUTTON_L_STICK_LEFT= axis+ 1

VPAD_VIRTUAL_BUTTON_L_STICK_UP= axis+ 2

VPAD_VIRTUAL_BUTTON_L_STICK_DOWN= axis- 2

VPAD_VIRTUAL_BUTTON_R_STICK_RIGHT= axis- 4

VPAD_VIRTUAL_BUTTON_R_STICK_LEFT= axis+ 4

VPAD_VIRTUAL_BUTTON_R_STICK_UP= axis+ 3

VPAD_VIRTUAL_BUTTON_R_STICK_DOWN= axis- 3

VPAD_PITCH_1= button 3

VPAD_PITCH_2= button 2

VPAD_PITCH_3= button 4

VPAD_PITCH_4= button 1

VPAD_PITCH_5= button 6

VPAD_FIELD_PICK_OFF_THROW_FIRST= button 2

VPAD_FIELD_PICK_OFF_THROW_SECOND= button 1

VPAD_FIELD_PICK_OFF_THROW_THIRD= button 4

VPAD_PITCH_OUT= button 3

VPAD_THROW_BALL= not_assigned -1

VPAD_INTENTIONAL_WALK= button 12

VPAD_INTENTIONAL_HITBATTER= button 5

VPAD_PITCH_HISTORY_OPEN= button 11

VPAD_SWING_NORMAL= button 3

VPAD_SWING_BUNT= button 12

VPAD_CHARGE_MOUND= button 1

VPAD_FIELD_THROW_FIRST= button 2

VPAD_FIELD_THROW_SECOND= button 1

VPAD_FIELD_THROW_THIRD= button 4

VPAD_FIELD_THROW_HOME= button 3

VPAD_FIELD_SWITCH= button 5

VPAD_FIELD_RELAY_THROW= button 8

VPAD_FIELD_CUTOFF_THROW= button 8

VPAD_FIELD_FAKE_RUNDOWN_THROW= button 6

VPAD_RUNNER_FIRST_SELECT= button 2

VPAD_RUNNER_SECOND_SELECT= button 1

VPAD_RUNNER_THIRD_SELECT= button 4

VPAD_RUNNER_RUNFIRST= pov90 1

VPAD_RUNNER_RUNSECOND= pov0 1

VPAD_RUNNER_RUNTHIRD= pov270 1

VPAD_RUNNER_RUNHOME2SCORE= pov180 1

VPAD_BASERUNNER_ADVANCEALL= button 5

VPAD_BASERUNNER_RETREATALL= button 6

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