sq322 Posted August 10, 2004 Share Posted August 10, 2004 I have extracted and mucked around with the grass textures contained in the cram32.fsh. Then i imported them back to the cram32.fsh successfully Now i want to repack it into the stadium.big file of choice. Can someone tell me the proper command to repack the cram32.fsh via gfxpak into the .big file of choice. I tried importing via eagraph but keep gettin an i/o error Thx in advance SQ322 I promise screenies of my work when i get it done. Link to comment https://www.mvpmods.com/forums/topic/2731-gfxpak-question/ Share on other sites More sharing options...
Trues Posted August 10, 2004 Share Posted August 10, 2004 Here's the command... gfxpak -p stadium.big cram32.fsh Link to comment https://www.mvpmods.com/forums/topic/2731-gfxpak-question/#findComment-23342 Share on other sites More sharing options...
sq322 Posted August 10, 2004 Author Share Posted August 10, 2004 Thx Trues, that is what i thought, but was nervous it would fark up the rest of the file only repacking one out of the many Thx again Link to comment https://www.mvpmods.com/forums/topic/2731-gfxpak-question/#findComment-23346 Share on other sites More sharing options...
basballfanatik9 Posted August 10, 2004 Share Posted August 10, 2004 What stadium are you working on????????? Link to comment https://www.mvpmods.com/forums/topic/2731-gfxpak-question/#findComment-23351 Share on other sites More sharing options...
sq322 Posted August 10, 2004 Author Share Posted August 10, 2004 i am not working on a stadium, just the grass textures They are universal and can be used in any stadium Link to comment https://www.mvpmods.com/forums/topic/2731-gfxpak-question/#findComment-23353 Share on other sites More sharing options...
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