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CTS Request


LudeBoy

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you need to start with a image that has a 1 1/3 aspect ratio

800x600

1600x1200

1st # / 1.3333333333333333333 = 2nd

or

2nd # * 1.3333333333333333333 = 1st

once you have the image edited they way you want it resize it to 1024x1024 to use in the fsh file

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what is it with the influx of CTS screens, and why do the look stretched in the game

I guess I found something I like to do. I'll stop if you want. It's no big deal.

The images have to be 512 X 512 when imported into EAGraph. I guess that program stretches the image to fit.

I've been using Digital_Utopia's tutorial, so I just go by what it says.

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Yes, but kraws way is 2x and it accounts for the stretching.

Like I said in another thread though, I'm a dummy when it comes to using graphics programs.

Let's say I have an image that's 800 X 534 and 100 dpi. In PSP, what would I do to get the image ready to be used as a CTS screen?

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It's kind of tough to make one with that image. In-game, the screen will be stretched out and wouldn't look right. I could make one with this image pretty easily:

http://photostore.mlb.com/source/Detail.as...037&action=&ss=

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