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Seattle Mariners UPDATED June 14th


DonSPa

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File Name: Seattle Mariners UPDATED June 14th

File Submitter: DonSPa

File Submitted: 05 Apr 2011

File Updated: 14 Jun 2011

File Category: Uniforms and Accessories

First before u download and install anything, make sure u make a copy of the original files and put them in another folder.

I would like to suggest that u download a program called the generic mod enabler.U can get it from the following site...

http://www.users.on....ucts-jsgme.html.

This is a good way to keep ur original files in place and put the modded unis in a folder called MODS.U can make several subfolder

in here of the different modded uniforms from myself or anyone else that makes unis.Then run the enabler and enabler which

mods u wanna use at the moment.Then start the game up and u will be able to access the mods.If u want to go back to the originals just turn off the enabler.

If u dont want to use the enabler then u have to unzip the files and add them to the main 2k folder.And the files will replace the originals,so this is when

u will want to have a copy of the original somewhere else,in case u need to put the originals back in game.

This years unis are a lil harder because 2k made some changes.The names on the back are harder to do so most unis i do will either be from the original uni file or

the no names on the back.So Most unis i do will not be 100% correct.Also because of how 2k runs things some unis will have the wrong

undershirts,or some are supposed to have numbers on the front but wont,this is something beyond my control

U may notice that the unis during daylight games may have a weird look.From what im told this is because of how 2k did their daylight shading.

so theres not much i can do about it unless someone figures a way to by pass this.

The following file is from the 1997 seattle mariners home alternate

1997marinersalthome.jpg

UPDATED June 14th fixed the shadow problem that modded jerseys had

Click here to download this file

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it would replace the uniform_sem_home.iff, i would suggest getting the generic mod enabler. because then u never really have to replace any files.Because the enabler u would have a mods folder where u can put all mods into and enable the mods u wanna use.I have a folder inside the mods folder where i put all my mods in and other folders to put other peoples mods in.This way u can have an unlimited access to any mod

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it would replace the uniform_sem_home.iff, i would suggest getting the generic mod enabler. because then u never really have to replace any files.Because the enabler u would have a mods folder where u can put all mods into and enable the mods u wanna use.I have a folder inside the mods folder where i put all my mods in and other folders to put other peoples mods in.This way u can have an unlimited access to any mod

Does it automatically switch jerseys, or so you have to do it manually? I'll check it out.

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yeah run the program before u run on the game.For instance in my MODS folder i have other folders one folder i have named Dons,All i do is enable that folder and leave the program run.When I play the game any uniform that i have modded will automatically show up.If u want all the original unis back just disable the modded folder and it will be back to normal.I havnt tried it with stadiums as i replace them as new stadium mods are released but i imagine it would work with those as well. This is the best way to keep the originals and modded stuff at the same time without replacing anything

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