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New system


JP_Frost

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I'll be ordering this system as soon as I have the money. What do you guys think?

- AMD Athlon 64 3700+

- Asus A8N-SLI SE

- 2x Kingston ValueRAM DIMM 512mb

- Thermaltake Soprano ( the case )

- Harddisk (S-ATA): Maxtor DiamondMax 10 250GB

- XFX 7900GT

- Tagan TG480-U22 2force

- CDROM: LiteOn LTN52x

- DVDROM: LiteOn SOHD-16P9

- Teac Floppydrive

I got the rest already; screen, keyboard, mouse, speakers, etc.

any suggestions?

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very nice, but why 400GB? you can easily do with 250, or if you really plan on wild stuff, go with a 300GB harddrive. This will save you money, which you can use on a 7900 card. Also 2 gig of RAM isn't really needed, but whatever floats your boat.

great system either way.

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What do you think of mine

Tweaked Sweetly:

Computer Type ACPI Multiprocessor PC

Motherboard:

CPU Type Intel Pentium 4, 2800 MHz (14 x 200)

Motherboard Name Gigabyte GA-8IPE1000 Pro v2.0 (5 PCI, 1 AGP, 4 DDR DIMM, Audio, LAN, IEEE-1394)

Motherboard Chipset Intel Springdale i865PE

System Memory 2048 MB (PC3200 DDR SDRAM)

Display:

Video Adapter NVIDIA GeForce 7800 GS (256 MB)

3D Accelerator nVIDIA GeForce 7800 GS AGP

Monitor ViewSonic VX924 [19" LCD]

Driver: nvodngov18425

Multimedia:

Audio Adapter Realtek ALC658

Storage:

Disk Drive Maxtor 6Y080M0 (80 GB, 7200 RPM, SATA)

Disk Drive 1394 Hard Drive (1394 ATA_Rev 1.00) IEEE 1394 SBP2 Device (76 GB)

Optical Drive SONY DVD RW DRU-800A (DVD+R9:4x, DVD-R9:4x, DVD+RW:16x/8x, DVD-RW:16x/6x, DVD-ROM:16x, CD:48x/24x/48x DVD+RW/DVD-RW)

Optical Drive TDK CDRW5201B

Input:

Keyboard HID Keyboard Device

Mouse HID-compliant Cordless Trackball

Game Controller Microsoft PC-joystick driver

Speakers: Logitech X-530 5.1

The game is playing smooth. Especially with the 2006 mod. Nice.

I launch the game using DXTControl. Direct X Tweaker. I have been using this mainly to force triple buffering:

Try it... I would like to hear from others that have:

Smooth Gaming with Triple Buffering

How to enable Triple Buffering for D3D games?

Here comes the solution - DirectX Tweaker. You can use this tool to force triple buffering via DirectX API. It has nice a GUI and it's simple to setup. Just download the tool and unzipped it. Before you start the application, you'll need .net framework installed prior.

Check it out if you have not yet; http://www.nvnews.net/vbulletin/showthread...t=60591&page=10

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