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Deciphiring Portrait Id#'s?


WundaBreadz

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Hi, currently working on a portrait pack but had a few questions for the pros around here. First question is how when using the NBaModtool and the portrait.iff file do you decipher the global_id for redditor or for eiting portraits in Ty's Editor? When looming at the numbers listed for each player in the decompressed folder for portrait.iff none of the numbers equal to the portrait id numbers? Is there a trick to getting the global_id #'s from in the folder or how exactly do you locate the id #? And another question, is there any way to add files into the portrait.iff without replacing an existing file an if do, how? Help would be very much appreciated for a final version that is the most up to date it can be, thanks alot inadvance!

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