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Everything posted by sabugo
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Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
Probably a bit over my capabilities, but I'm willing to give it a read. -
Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
How can I help? -
So much joy.
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You're always so cheery. I love reading your posts when the Yankees win.
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Which is exacly Jim's point. Cole has been having a great season and you chose to focus on his one bad game. Or bad inning, whatever it is.
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For years now! Unbelievable.
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Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
I know. My programming knowledge is from my high school days. So, circa the Jurassic period. Pascal and C. But like I said, that was two knee surgeries ago. Still, anything I can do to help, even just to bounce ideas, you can count on me. -
Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
I don't really have any programming skills, but if there is anything I can do to help, let me know. -
Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
It would certainly add more depth. The 0-99 skill values has for long been one of the main complaints from NHL gamers for example. There is virtually nothing that sets a player apart from other. How they react to certain counts, how they perform in certain situations should be fairly simple to quantify in baseball. The rest is trickier, as it is in real life. But like you said, OOTP has gotten somewhere. That kind of traits is generally more associated with GM games or 'Franchise Mode', but it should be interesting to see how it works in an actual simulation. -
Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
Great points. I'm not such a big fan of the animated art style. I'd rather haver pixel art. Still, I'd prefer better gameplay over better visuals. It's what would give a game more longevity in my opinion. If we look at MVP, specially after so many years, the graphics isn't what makes people come back and play it over and over again. -
So, where do we vote to put KC in charge? I agree with you 100% First step for me would be to let Cashman go. It was fun, but hey, the results just aren't there. Judge should go. He'll want a huge contract that I don't think the Yankees should give him. It was fun while it lasted too. In any sport, whenever your philosphy is to outscore the opponet, you're going to lose. There is more to the game than HR. PS: KC, I know you're a busy man, but I'd still love to hear your ideas on that 'If you were creating a baseball game' topic
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I hope we finally slay the dragon. I also hope that Ritchie comes in here and emphatically states that we won't, because that's an almost guaranteed series win 😀
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Ritchie's pessimism is a natural good-luck charm for the Yankees 😄
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Oh yeah, Nick Swisher was a lot better in RF. (He has a ring, I know) It's a little early to perform an autopsy.
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Chapman acted like a colossal moron. Which with all the characters that have been part of the Yankees in the past is saying a lot. I hope they win the WS without him.
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Does anybody have Luis Sojo's number? I'm asking for a friend.
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An infection can develop in many ways, but mostly due to lack of care. Sweat in particular can mean trouble for the healing process. So, getting a tattoo mid-season is at the very least unprofessional. I don't have any either, and I don't have anything against them, but I have a student who is a tattoo artist.
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They beat Boston. That's never bad. Always look on the bright side of life 😄
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I can't say that I disagree with most of that, but you always seem to post a lot more when they lose than when they win.
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Do you actually want the Yankees to win?
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OK, this is new one in the lore of stupid injuries
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Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
When I said modability I should've said customizable. Please share them. Making an actual game is an incredible long and hard process though. -
Building the "perfect" baseball game, a thread
sabugo replied to Kccitystar's topic in The Bleachers
The most important thing for me would be gameplay. MVP has a feel to it that no other game has come close since. Batted ball trajectory, general gameplay. Sure, 2k's graphics look better, but that's to be expected of a game release almost a decade later. I played The Show 15, and for me it's gameplay is pretty good, but there's just something to MVP that makes you want to keep playing, all these years later. So, yeah, gameplay would be number one for me. Modability is also something that gives a game longevity. If that's in the best interest of the studio, that's another story. But when you can create players, teams, leagues, etc. it just adds depth to the whole product. And in the process it creates a following online. Nowadays, a modding community in a sports game is not what it used to be. So, those two for the first game, and then build up on it and add better graphics and audio over the years. -
I'd be well past having any nerves left if that happened.
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The 1978 team won the World Series. I'm perfectly fine with them blowing a 20 game lead if they win it all in the end.