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Edit your global.iff file with the MLB2K12 Texture Editor and look for the hex values for these two DDS files:


which are the two DDS files for the helmets. 

I believe you have to increase or decrease brightness of the alpha file in those DDS files to tweak the reflection intensity. Reimport, save the .iff, close the editor and test your changes, and note that editing the global requires you to restart your game every time since it's preloaded on startup.

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