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About jack805td

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  1. Hi. Thanks no problem. I cleared out the stats for testing purposes. I could add them back at later point. It would be nice. I will give you some better instructions, especially since i revamped a lot of the calculations. Pitching, fielding and hitting based on some research I did/others have done with real baseball statistics. Much better calculations. Almost done re-vamping it. Hoping this week ot be done. I will re-release seasons and some old-time uniforms to go with the re-release of the calculator.
  2. getting for another release of rosters. should be next week some time. think i have all the calculations where I feel "good" about them. addressed the following main issues: 1) Default pitch velocity, movement, and control ratings are calculated more accurately. 2) Secondary fielding positions are calculated more accurately As a side task i've started to make some retro unis for these rosters.
  3. Tied up with work for the most part right now. Will post more seasons in another update. Not sure when. Reviewing the calculations, etc.
  4. Version 1.0.0


    Updated list of rosters. For the years prior to 1998 expansion teams are filled with random minor league players. I will be looking into possibly removing the expansion teams. Seasons included: 2016, 2015, 2011, 2009, 2008, 2006, 2001, 2000, 1999, 1998, 1993, 1989, 1986, 1983, 1980, 1978, 1976, 1972, 1969, 1968, 1966, 1964, 1962, 1958, 1954, 1950, 1945, 1931, 1927, and 1915. All years are playable in exhibition, playoff and franchise mode. I like setting up a playoff for the older seasons.
  5. haven't really looked into it yet but was planning on poking around to see. i will let you know if i come across anything.
  6. oops. will do.
  7. the ones i posted yesterday (v2) are updated. that should be it for any major changes. the main fix was players that played for more than one team did not have the stats calculated correctly. fixed a few other minor things...among them appearance related...batting stances, pitching motions i made generic. the way random players are generated needed to be fixed up a bit. i added some extra uniform slots to the roster file. if you want to put unis in for 1998, etc. you can put them in without over-writing any existing unis. i might want to work a little more on how lineups and pitching staffs are calculated, though they are ok now. i am checking into the audio side of things. right now i turn off commentary because the game uses some audio in-game based on what the player ID is (I think) and i have not been able to work around that issue except for turning the announcers off. another issue is the inside edge stuff. not sure we can do anything about that.
  8. Version 1.0.0


    Rostersv2.zip Fixed some bugs with calculations. Included is 2016, 2015, 2011, 2000, 1999, 1998 and 1978.
  9. Version 1.0.0


    58869079a8988_MLB2K12RatingsCalculatorTemplatev52.zip Fixed some bugs with calculations.
  10. Version 1.0.0


    588690461b697_LahmanStatsv2.zip Fixed some bugs with calculations.
  11. added files to the download section. 1998, 1999 and 2000 are there. Feedback welcome.
  12. Version 1.0.0


    587f0ccc95b94_LahmanStats.zip Has files to plug into the excel file for the years 1871 thru 2015. 2016 planned to be added soon.
  13. Version 1.0.0


    Rosterv10.zip Contains samples seasons 1998, 1999 and 2000. Playable in exhibition and franchise mode. I plan/hope to work on 2016 and other seasons, including years prior to 1998.
  14. Version 1.0.0


    587f0c92e33b5_MLB2K12Editor.zip Excel 2016 file to crunch stats to plug into REDitorII. Random named players fill up the minors. Schedules have not yet been created for years prior to 1998 so for those years expansion teams are filled up with random-named minor leaguers. Thanks to Vlad and others for their contributions.
  15. unfortunately i believe reditor ii doesn't support 2k10 so there's no way to import the data into the game without major work. the excel file though can be translated into mlb2k11 or mvp. i've identified the last few modifications i need to make and then we are ready to roll. not exactly sure how long it will take me but shouldn't be too long...a matter of days versus weeks. the wait should be worth it in terms of gameplay and the ability to generate rosters pretty rapidly, minus portraits, etc.