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Everything posted by Gordo
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Version 1.1.0
289 downloads
NOTE: THIS IS AN MLB ONLY ROSTER FOR PC VS PC PLAY ONLY! Rosters are adjusted for PC vs PC play only. If you attempt to play vs. the PC you may not get the same results. NOTE: The ratings for the main batting attributes (contact & power) are purposely lowered to play effectively like this. Do not contact me about this. NOTE 2: You can load these rosters, then save in game, then re-install other preferred rosters. If you do this, you'll have to then load your save to play PC vs. PC. INSTALLATION: place this rar file into the database subfolder (where your 19 .dat files are). DELETE the existing 19 .dat files first. Then, unzip/rar this file to this location. DO NOT SIMPLY DO AN OVERWRITE!! You can use this thread re: how to set up the game: **If you're going to give feedback, please make it intelligent. THIS WOULD INCLUDE IF YOU DO NOT KNOW WHAT YOU'RE DOING. Leave a comment or question in the comments area if you need assistance, not in the feedback area. Thanks. -
Version 1.0.0
94 downloads
These are SAV files only, meaning you need to place this in your MVP/documents folder in order to see it in game. These are the announced line-ups for each team. These are using the latest BaseUp! EOS rosters Version 5. Pitchers brought up had adjustments made accordingly. There is a SAV file for each team, depending on who you want to control, Washington or Houston. The game has set the next starter and I have no control over that, so make sure you pick the matchups you want. -
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Version 1.0.0
132 downloads
This is a .sav file only, meaning you need to place this in your MVP/documents folder in order to see it in game. These are the current matchups using the BaseUp! end of season rosters with one major change...... Teams pitchers reflect more accurately the pitch types, speeds and trajectories used during the 2019 season (pitch control was done previously). Of course, playoff rosters are not set as of the release of this, therefore you are playing with rosters that will not reflect those rosters. Initial team controlled is Houston. You will need to use the Team Changer mod to control another team. Please don't PM me for support on that. Go to the forums or check in the downloads if you need that mod. **Note: Anderson replaces Kittredge for Tampa Bay **Note 2: Before starting your series, check that DH rule and Energy level options are set the way you want. -
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Version 5.0.0
915 downloads
NOTE: THIS IS AN MLB ONLY ROSTER! THIS WILL BE MY LAST ROSTER SET -- THERE STILL MIGHT BE ADDITIONAL TWEAKS TO FIX THINGS IF NEEDED * Top of each league's position players contact/power updated * Several more players created * Rosters primarily incorporating players giving the most service to their respective organization, or if a prominent player, had the greatest overall service during the year if on multiple teams * Latest portrait numbers for official faces to show properly * Contact/Power and Hot/Cold zones updated primarily for younger players **NOTE: I'll be making a thread in the near future to provide direction to the resources I've used and created to make these rosters over the years. *NOTE: I cannot guarantee that rosters won't freeze with injuries, suspensions and/or trades on. I have tried everything I know to combat this and the rosters seem no longer able to handle 25 players/team at the MiLB level. I have no idea why. Tested successfully via simming an entire season with trades, injuries and suspensions off (by the way, the Dodgers won). There are a minimum of 23 players on each minor league team, so playing with trades, injuries and/or suspensions "ON" or for MLB only "ON" might work. If you find any mistakes (batting stances, pitching styles, jersey numbers, etc.), please PM me and I'll include the fixes, if warranted, in the next update, or if there are enough I'll upload another version. If you think a player should be created and placed on the MLB team, PM me and I'll consider it. Since "Placeholder" players (last name) were put in to fill the empty slots, these rosters can be used with injuries and suspensions set to "ON" without crashing. Most every team has 24 players. I don't know why at this point, but filling teams to 25 seems to be causing freezes when simming a season/franchise. If you want to use these rosters to create another version or a roster incorporating MiLB, just ask (as someone already has in reference to a standard only roster). If you are thinking of making a MiLB roster set, you can alter the existing "Placeholder" players. INSTALLATION: Go to C:\Program Files (x86)\EA SPORTS\MVP 2005 (or whatever you named it)\data\database subfolder. DELETE the existing 19 .dat files. Unzip this roster file to that location. DO NOT SIMPLY OVERWRITE! **If you're going to give feedback, please make it intelligent. If you don't know what you're doing or you're one of the only few who is having trouble, then don't leave me negative feedback. Ask questions in the forums after searching for a thread!! Please do not PM me for individual help as there are many threads already out there! Thanks. -
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Version 2.0.0
308 downloads
NOTE: THIS IS AN MLB ONLY ROSTER! *Many new pitchers created *Latest moves completed; injury timelines taken into consideration *Latest cyberface numbers for official faces to show properly *NOTE: I cannot guarantee that rosters won't freeze with injuries, suspensions and/or trades on. I have tried everything I know to combat this and the rosters seem no longer able to handle 25 players/team at the MiLB level. I have no idea why. Tested successfully via simming an entire season with trades, injuries and suspensions off. If you find any mistakes (batting stances, pitching styles, jersey numbers, etc.), please PM me and I'll include the fixes, if warranted, in the next update, or if there are enough I'll upload another version. If you think a player should be created and placed on the MLB team, PM me and I'll consider it. Since "Placeholder" players (last name) were put in to fill the empty slots, these rosters can be used with injuries and suspensions set to "ON" without crashing. Most every team has 24 players. I don't know why at this point, but filling teams to 25 seems to be causing freezes when simming a season/franchise. If you want to use these rosters to create another version or a roster incorporating MiLB, just ask (as someone already has in reference to a standard only roster). If you are thinking of making a MiLB roster set, you can alter the existing "Placeholder" players. INSTALLATION: Go to C:\Program Files (x86)\EA SPORTS\MVP 2005 (or whatever you named it)\data\database subfolder. DELETE the existing 19 .dat files. Unzip this roster file to that location. DO NOT SIMPLY OVERWRITE! **If you're going to give feedback, please make it intelligent. If you don't know what you're doing or you're one of the only few who is having trouble, then don't leave me negative feedback. Ask questions in the forums after searching for a thread!! Please do not PM me for individual help as there are many threads already out there! Thanks. -
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I'm working on it. I'm not sure what's making it freeze at this point. I may have to resort to plan B which may take a day or so. Also, you guys who are asking questions in the review area aren't asking questions in the correct area. Responses can't be done there. Addendum: it's definitely the new All Star teams that gummed up the works. No idea why as I didn't do anything different from a couple of years ago and it couldn't be the FA pool since I brought them down to 1 player. Something internal that I can't control is creating the problem, so the only thing that will have to happen is reverting back to the old All-Star teams....not much else I can do.
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It might be the free agents. If too full, it can be touchy.... let me re-check. Addendum: the problem was possibly from the All-Star teams being added. This is why I really don't like making these teams. I forgot to "hide" the players so that they don't show up in the FA pool (but they still count against that number, in other words, 50 of the FA slots are taken up by the 2 All-Star teams). But even with experimenting the FA pool and limiting it to 1 player, I'm still getting a freeze also, which makes no sense. I'm going to have to look at no MiLB teams keeping 25 players any longer. I'm really not sure what happened along the way.
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Version 3.0.0
248 downloads
NOTE: THIS IS AN MLB ONLY ROSTER! Many more players created. Younger pitchers' and starters' control attributes updated in accordance with WHIP numbers (for tenured starters, the last 3 years were used). Tested via simming an entire season with trades, injuries and suspensions off. (Btw, the LA Dodgers won). If you find any mistakes (batting stances, pitching styles, jersey numbers, etc.), please PM me and I'll include the fixes, if warranted, in the next update, or if there are enough I'll upload another version. If you think a player should be created and placed on the MLB team, PM me and I'll consider it. Since "Placeholder" players (last name) were put in to fill the empty slots, these rosters can be used with injuries and suspensions set to "ON" without crashing. Most every team has 24 players. I don't know why at this point, but filling teams to 25 seems to be causing freezes when simming a season/franchise. If you want to use these rosters to create another version or a roster incorporating MiLB, just ask (as someone already has in reference to a standard only roster). If you are thinking of making a MiLB roster set, you can alter the existing "Placeholder" players. INSTALLATION: Go to C:\Program Files (x86)\EA SPORTS\MVP 2005 (or whatever you named it)\data\database subfolder. DELETE the existing 19 .dat files. Unzip this roster file to that location. DO NOT SIMPLY OVERWRITE! **If you're going to give feedback, please make it intelligent. If you don't know what you're doing or you're one of the only few who is having trouble, then don't leave me negative feedback. Ask questions in the forums after searching for a thread!! Please do not PM me for individual help as there are many threads already out there! Thanks.