
bctrackboi11
-
Posts
611 -
Joined
-
Days Won
8
Content Type
Profiles
Forums
Downloads
Posts posted by bctrackboi11
-
-
-
-
1 hour ago, jack805td said:
The plan is to create 2 versions of it.
In the excel file I created I really need to document what I did...that would be the best way to explain everything. I plan to get that done as soon as I can.
I purposely created this with the intention of making it crash free. There are a lot of reasons why the roster file would crash in exhibition mode and/or franchise mode.
I think the roster template I created is the end result of over 2 years of looking at it.
Through a process of elimination I found out what would cause the file to crash, so certain things should not be touched or changed. Example, don't change the appID or globalID numbers in this roster for starters. Certain accessory settings will crash it too, etc.
It won't crash in any mode after going through 30 franchise years.
The excel file I use is setup to generate a roster that is crash free with as little as possible manual labor. I will post a newer version of the excel file once I put in some explanations of how to use it.
Here's the latest stable base template that I use for the rosters. And the NCAA version setup for franchise play.
Roster4MLB2018.ROS 6.52 MB · 0 downloads Roster9NCAA.ROS 6.52 MB · 1 download
Can I change the Face IDs though? What accessory settings crash it? Lastly, how is the franchise set up?
-
-
1 hour ago, WithAuthority said:
Thanks so much for working on this. Just wondering how you were able to avoid getting the franchise crashes while doing this much editing? It seems any time I modded a roster, I got the spring training or draft crash. Any info on how to avoid this would be appreciated!
Hey! Long time since I've seen you online around these parts. I honestly haven't worked at all with trying to run a franchise or anything. However I think the plan is to have a couple different versions of the roster, one for Quick Game mode, another for franchise. For franchise I was thinking of something like the top 30 ranked teams. I haven't got that far personally as I am the lone person working on graphics/uniforms/stadiums, but jack0825 is doing some awesome work tinkering around with that.
-
-
Having some struggles with Blender. Editing City Park (g02), moving around a few things (ads mostly). First image is Blender, second image is after being exported from Blender. Note that a few of the changes, while visible in Blender, seemed to not register at all or are a bit offset. Any idea what the issue is and how to fix it?
-
5 hours ago, jack805td said:
working on refining the player equipment... here's the latest....more work to do with it .....
Roster9NCAA.ROS 6.52 MB · 0 downloads
unis and stadiums looking good
Awesome. I just figured out Blender and how to move stuff around. More to come when I get home from work. 🙂
-
-
First previews of Jackie Robinson Ballpark in Daytona Beach, FL. Home of the Bethune-Cookman Wildcats, the MEAC Championship, and the Single-A Daytona Tortugas. Obviously have some tweaks to do as I notice the tops and bottoms of most ads are cut off. Yes, that is a second scoreboard to the left of the big scoreboard. The Tortugas put in a giant video board directly next to the old hand operated scoreboard, which has remained in place.
-
FYI. Using Red MC, you can take the "vista" data from one ballpark and overwrite it into another. This allows for some flexibility as I create a few new stadiums. Here's the SF Bay in what I will be modding to be Jackie Robinson Ballpark in Daytona. Anybody with experience moving objects around (like DaSteelers if you are reading this), please chime in.
-
-
-
11 hours ago, jack805td said:
update... making progress randomizing player head shapes, appearances and equipment. Refining it so it should be a few more days....
Do you still need a list of player head IDs?
-
-
-
32 minutes ago, mcoll said:
how did you get the neck collar to look like a v-neck. i've tried to it and cant get it right!
I pieced it together from umachines' Mets throwback. I can send you my modified template if you want.
-
-
3 hours ago, mayoluck said:
Lets see that wild hair cut , lol.
Honestly id vote who has the coolest unis. Or who is the highest ranked out of them. Played McNeese State back 03/04 in college they be cool too. Hell ill prob edit the last team out and put in Hardin-Simmons University my old school, doubt anyone would play with them. Basiclly all of LSU unis with these logos instead
👇 not me lol some random dude our hats where different when i was there.
They use the football ult logo on the baseball alt unis too
You know what, they are in. That gives us one more spot to fill.
-
3 hours ago, jack805td said:
We can keep them at the same level. I'll adjust the excel file and update the scale.
I'd like to see your logo file. See what I can do with it.
Thx
Here you go. The 3 logo files are essentially copies of each other. There is room for 3 more teams in the mod, as 3 IDs are unaccounted for. I say we include Indiana State Sycamores as they are the only Top 25 not in the mod yet. Also there is a logo for Youngstown State Penguins (AbbrID: RIB). The 3 available IDs are ALG, CSR, and NLG). Assuming we add Indiana State, that gives us 2 more teams. Here is a list of suggestions, based on teams that were in the 2019 top 64 that aren't in the mod yet. I think there is a way to add a poll to get community input, gonna figure that out.
Central Michigan Chippewas
Jacksonville State Gamecocks
UNC-Wilmington Seahawks
McNeese State Cowboys
Illinois-Chicago Flames
Quinnipiac Bobcats
Mercer Bears
Illinois State Redbirds
Liberty Flames
-
19 minutes ago, mcoll said:
itred doing something like this, but the only i can it working everything at the same level is exbition play. i started make one wher the first sixty majors and aaa wher the power conferances. that left one team in throws for aa ball, then did the rest schools from other d1 conferace schools. ever did finish it and would losethe file, but stll have some of the art work.
the season is if tired put more into the same level it cahsed even in exbition. iff remeber what i tried to do, but that was sometime ago when i tried it.
I'll take whatever artwork you still have. Every bit helps.
-
I'd prefer to keep them all on the same level, in alphabetical order like the College version. Two other things. Would you like the logo file I've created? Also I'm still working on that list of generic face ids and skin tones and will post that shortly.
-
2 hours ago, mayoluck said:
Man thats my speciality, ive had to do this for a few projects at a shop i use to work at. Where we did artwork, decals, tshirts etc, then had to redraw some in Corel 11 if couldnt track it down. Stuff for juco's, HS and select leagues that used classic logos.
Sent you a PM. Glad to have you onboard.
-
57 minutes ago, mcoll said:
if you have template to make the base uniform and layers then convert them properly there not real hard to do. the hard find part find images and logos for them.
Yeah, there has been a lot of detective work behind the scenes for what I do have done. I've had to pull directly from photos, old media guides, even redraw a few things in illustrator. Not hard work, just time consuming.
NCAA 2K
in Total Conversions
Posted
Problem with Blender. I'm attempting to make a Jackie Robinson face (for the Legends team) and when I import the image, this happens. Any face makers know how to fix it?