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sabugo

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Everything posted by sabugo

  1. This analytics crap annoys me like hell. I'm all for having more data and information and all that, but in the end this is still a game played by humans. So please, ease back on the computer stuff and look at what's actually happening on the field. Baseball has showed us so many times it's impredictability. It's one of the beauties of the game! A game that has been played for almost 150 years and we still see situations that have never happened before. It's amazing in that way. A manager has to have some balls to decide when to go with the data and when to follow his gut. We're animals after all, use your instincts. How many times have we seen in this past decade, games that were lost due to the 'follow the data' line? Have more games been won than lost? That would be an interesting study. While the game has changed, it's still basically the same in many regards. So, just don't try to reinvent the wheel. Your catcher and shortstop need to be good defensively before anything else. Case in point, when Jeter and Posada's defense deteriorated, the Yankees stopped winning WS. That's not an opinion, it's a statement of facts. Your best hitters do not need to have an absurd number of HR for your team to do well. They just need to not be streaky and go from scorching hot to ice cold in two games. Again, look at the '98 Yankees. Then, you don't need 5 Aces on the mound. You need 2-3 very good guys and the rest of the rotation just not suck and eat as many innings as they can so that the bullpen isn't constantly overworked or trying to fix the starter's screwups. And in the end you need a couple of lucky breaks here and there. For example, you need a guy who hits .200 to come up with a key hit in the postseason that nobody saw coming. And you need a couple of reliable bullpen arms (Let's face it, they only made one Mariano Rivera). There, I fixed it.
  2. Probably a bit over my capabilities, but I'm willing to give it a read.
  3. So much joy.
  4. You're always so cheery. I love reading your posts when the Yankees win.
  5. Which is exacly Jim's point. Cole has been having a great season and you chose to focus on his one bad game. Or bad inning, whatever it is.
  6. For years now! Unbelievable.
  7. I know. My programming knowledge is from my high school days. So, circa the Jurassic period. Pascal and C. But like I said, that was two knee surgeries ago. Still, anything I can do to help, even just to bounce ideas, you can count on me.
  8. I don't really have any programming skills, but if there is anything I can do to help, let me know.
  9. It would certainly add more depth. The 0-99 skill values has for long been one of the main complaints from NHL gamers for example. There is virtually nothing that sets a player apart from other. How they react to certain counts, how they perform in certain situations should be fairly simple to quantify in baseball. The rest is trickier, as it is in real life. But like you said, OOTP has gotten somewhere. That kind of traits is generally more associated with GM games or 'Franchise Mode', but it should be interesting to see how it works in an actual simulation.
  10. Great points. I'm not such a big fan of the animated art style. I'd rather haver pixel art. Still, I'd prefer better gameplay over better visuals. It's what would give a game more longevity in my opinion. If we look at MVP, specially after so many years, the graphics isn't what makes people come back and play it over and over again.
  11. So, where do we vote to put KC in charge? I agree with you 100% First step for me would be to let Cashman go. It was fun, but hey, the results just aren't there. Judge should go. He'll want a huge contract that I don't think the Yankees should give him. It was fun while it lasted too. In any sport, whenever your philosphy is to outscore the opponet, you're going to lose. There is more to the game than HR. PS: KC, I know you're a busy man, but I'd still love to hear your ideas on that 'If you were creating a baseball game' topic
  12. I hope we finally slay the dragon. I also hope that Ritchie comes in here and emphatically states that we won't, because that's an almost guaranteed series win 😀
  13. Ritchie's pessimism is a natural good-luck charm for the Yankees 😄
  14. Oh yeah, Nick Swisher was a lot better in RF. (He has a ring, I know) It's a little early to perform an autopsy.
  15. Chapman acted like a colossal moron. Which with all the characters that have been part of the Yankees in the past is saying a lot. I hope they win the WS without him.
  16. Does anybody have Luis Sojo's number? I'm asking for a friend.
  17. An infection can develop in many ways, but mostly due to lack of care. Sweat in particular can mean trouble for the healing process. So, getting a tattoo mid-season is at the very least unprofessional. I don't have any either, and I don't have anything against them, but I have a student who is a tattoo artist.
  18. They beat Boston. That's never bad. Always look on the bright side of life 😄
  19. I can't say that I disagree with most of that, but you always seem to post a lot more when they lose than when they win.
  20. Do you actually want the Yankees to win?
  21. OK, this is new one in the lore of stupid injuries
  22. When I said modability I should've said customizable. Please share them. Making an actual game is an incredible long and hard process though.
  23. The most important thing for me would be gameplay. MVP has a feel to it that no other game has come close since. Batted ball trajectory, general gameplay. Sure, 2k's graphics look better, but that's to be expected of a game release almost a decade later. I played The Show 15, and for me it's gameplay is pretty good, but there's just something to MVP that makes you want to keep playing, all these years later. So, yeah, gameplay would be number one for me. Modability is also something that gives a game longevity. If that's in the best interest of the studio, that's another story. But when you can create players, teams, leagues, etc. it just adds depth to the whole product. And in the process it creates a following online. Nowadays, a modding community in a sports game is not what it used to be. So, those two for the first game, and then build up on it and add better graphics and audio over the years.
  24. I'd be well past having any nerves left if that happened.
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