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Kccitystar

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Everything posted by Kccitystar

  1. Version 2021.3

    680 downloads

    Included are the 2021 Home and Away set of all associated uniforms, as well as team logos for the St. Louis Cardinals, and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Cardinals uniform slots using Ty's Roster Editor for MLB 2K12. The work is entirely Umachines' existing uniforms for the Cardinals, however they have been updated for the 2021 MLB season with the Bob Gibson patch. INSTRUCTIONS: 1) In this mod series are 6 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: OR ***VERY IMPORTANT*** 2) There is also a Cardinals_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing.
  2. Yep. From 2021 Photo Day. I think the "16" patch is probably an inch and half up from the sleeve:
  3. The 2021 uniforms don't feature the HGS patch this season, but "16" instead for Whitey Ford
  4. Now THIS looks clean. I love it.
  5. I've split the thread so conversations and dialogue within the thread that cover JSGME are in a new thread separate from the initial topic and methods discussed here. Carry on, and let's be civil.
  6. @dcstadium The best workaround I can give you is to pause real-time protection, download and install these applications then before you run them, make exceptions for those directories that have the .exe in them in your antivirus so it doesn't scan those directories when you resume real-time protection. Given how old the programs are, they'll always get flagged as a false-positive by all modern AV programs.
    This is incredible work, and the confidence that you spent a lot of time finding the right sources to get the details right mean a lot. Congratulations on a successful release, Jed!
  7. It's an optimized version of the 3DM mod tool, not so much a roster editor. That issue with arms can be corrected for your players using REDitor II or Ty's Roster Editor.
  8. REDitor II is still available, however you may need to disable your AV to install it
  9. Please use the official cyberface ID list for MLB2K12. These are IDs that will be used for all players: Jordan Montgomery's Cyberface ID is #1051.
  10. Please use the official cyberface ID list for MLB2K12. These are IDs that will be used for all players: Nathan Eovaldi's cyberface should be ID# 542 and not #9211 because that is a generic cyberface the game uses for several players.
  11. Please use the official Cyberface ID list for 2K12. These should be the standard IDs assigned for all players moving forward.
  12. Please use this list for player face IDs.
  13. Please use this master sheet for face IDs. Matt Strahm is 1406:
  14. Update this with his ID #3772
  15. Kccitystar

    Isan Diaz

    @TodoManuel Isan Diaz is #488
  16. @wuilmer26f my brother Alex Dickerson's ID will be 0495 for the 2020 roster
  17. Great work brother! His 2020 Roster ID should be 0890
  18. His 2020 Roster ID should be 1591 brother, thanks
  19. Please make sure Sandy's player ID is 0175. Thanks
  20. How do I install this? What do I do to get this to work? This needs documentation and needs to be in a .zip file.
  21. There is no way to import teams from the PC version into SMB for consoles. Your best bet is to copy the values/team uniform/logo formulas from the PC version instead.
  22. You can import to SMB3 using the Team Transfer Tool for SMB3
  23. How would this help him improve on his mod?
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