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Kccitystar

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Everything posted by Kccitystar

  1. It's a 2K12 mod that is not cross compatible with 2K11.
  2. If you open the uniform files up with any texture editor, the catcher helmets are still there, but the global itself was reconfigured to not use them at all. Even though I'm pretty sure the global was unfinished, sadly, this can't be edited.
  3. I don't think this would be possible because of the changes they made to the uniform structure and the global.iff for 2K12 compared to 2K11. We can't import the 2K11 global into 2K12 to make this work either unfortunately.
  4. I believe this was addressed with a patch by 2K to update the game to 1.1 (I think that's the version number). Steam copies of the game don't get a patch because that gets deployed from Steam itself, and a patch for the disc-based version of the game is in the downloads section.
  5. If you downloaded any mods that affect the rosters or any of the .big files the game modifies through the official patch it will not work. I usually recommend installing Patch 5 above all the others because if anything, it will include every change from patches 1-4. What I used to do is update the game by installing every patch in order from 1-5 just to have the peace of mind that I did it right lol
  6. @dcstadium The best workaround I can give you is to pause real-time protection, download and install these applications then before you run them, make exceptions for those directories that have the .exe in them in your antivirus so it doesn't scan those directories when you resume real-time protection. Given how old the programs are, they'll always get flagged as a false-positive by all modern AV programs.
  7. Someone used to make scoreboards a long time ago but they have left the community
  8. Button style looks like @Umachines to me
  9. Pause the game, go into Options then go into Presentation Settings. You probably have Game Flow set to Hurry Up.
  10. Jed, Maybe this Clevinger face from RBI 20 might help you. clev_rbi-face.dds
  11. Cole Hamels does not have a fourth texture.
  12. Those can't be changed.
  13. That Mookie is great! I'd love to see a Trevor Bauer face, or James Paxton. You can use Brett Gardner's face as a base and mold it for Paxton, I believe.
  14. It has to do with the roster. What roster did you use? What file did you download? What year is the season?
  15. The latest beta has roster moves completed as of 8/11/2020. I haven't moved anybody around since that date. Player attributes and stats would still need to be adjusted, but we can always add that later. That's why it's a beta. What I'm having issues with is that AAA, AA and A teams aren't done yet because the MILB season has been canceled, and there's no accurate list of who is playing on what team, since every team has everybody's shuffled around to make room for the player pool, so there's no accurate list of guys in the minors. I know everybody wants something that they can play some games on though.
  16. If you install this on Windows 10 do not install this game in your program files folder because batch files will not work
  17. Any file modified using RED MC cannot be read by the texture editor.
  18. May I direct you to the Best of 80s-90s mod for MVP, which does feature the '87 Cardinals? The Total Classics series is highly beloved on the site.
  19. 1) Nope 2) Double tap the swing button to check swing.
  20. Definitely April 1.
  21. There is no way to slow that down. It's been a long standing bug with 2K12.
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