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Gordo

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Everything posted by Gordo

  1. Sorry, this is not the support thread and don't want to bog it down with such. Did you edit any players once the season started? I'll attempt to sim a season with those rosters with BOS, then PM you.
  2. You didn't go to the support thread..... did you.
  3. I can only answer for the camera that I use via the Sim Pack I put together a while ago: '?do=embed' frameborder='0' data-embedContent>> I've put the latest sliders and updated datafile at that location.
  4. You're right about the rankings. They are tough to figure. I think the flaw is in the game's programming. For example, they really seemed to give pitcher stamina a lot of weight when it comes to the overall pitching rating. But your feedback about the Orioles was noted. I look back over all the Orioles MLB pitchers and made the necessary adjustments. I mentioned in some earlier thread that the game was actually overthrowing when filling the pitch meter (i.e., guys who could throw upper 90's were hitting 98/99 when in real life they typically didn't.) Therefore I reduced all pitch speeds by 2 mph. It seems to help it balance out. And after running a little test with Hunter's pitches current set at 94, here's what I got: Hunter FB (tapping the pitch button): Hunter FB (maxing the pitch meter): So I guess upping the FB 1 mph would give the better range, but like I said, you're not going to emulate exactly what may happen in real life because of the game's built in limitations. As far as catchers I can give those another look now that the year is almost at the end. In light of the fact that I may release another playoff set like I did last year.... ya never know. The thing with the catcher CS% is that it is tied into other sliders like throwing speed/accuracy and the base runner steal speed and base running ability, so balancing all this stuff out has taken time and multiple trials. Lastly, I would simulate an entire season. Keep injuries and suspensions off for now and see if the Orioles don't make the post season.
  5. You have to understand that I can't keep constant real attributes for every player, especially in fielding as that takes lots of data. For example, this is Joseph's first season and there was no data to speak to his throwing attributes. Also, I can't adjust every pitcher on every team while adjusting every prominent player for every MLB team in regards to their contact and power. The beauty of the game and the editors is that you can make the adjustments that you want, but keep in mind that I use actual stats, such as those provided by PitchFX. See.... you watch the Orioles and can see Hunter hit 100 on the gun. But if you were making rosters, you'd have to go by a reliable site like PitchFX, and you'd see that Tommy Hunter's FB is listed as an average around 96 mph ( http://pitchfx.texasleaguers.com/pitcher/488984/?batters=A&count=AA&pitches=AA&from=4%2F1%2F2014&to=9%2F7%2F2014 ). Now, I'm sure Hunter has hit 100 and that at times he's taken speed off his FB and gone down to 92, but the game has its limitations. As a roster maker I have to pay attention to all 30 teams and I have to find the fastest and most efficient way to attempt adjusting attributes as long as I'm doing it. By the way, fielding attributes were done from last year's ratings, not this year's. The other thing is that I've asked for feedback throughout the entire year prior to releasing rosters and the same 3 or 4 guys provide information and that's about it. You're welcome to participate by giving me a reliable and accurate depiction that would capture ALL catchers throughout the league and how that would translate to the attributes AND sliders within the game (and the limitations that are inherent). I anxiously await your reply and help.
  6. #8 JAVY GUERRA, P, CHICAGO WHITE SOX For attrib.dat: 0fff0c566,0 Javy,1 Guerra,2 41,3 0,4 0,5 10,6 0,7 25,8 95,9 28,10 907,11 0,12 3,13 0,14 0,15 1,16 8149,17 1,18 0,19 5,20 0,21 6,22 43,23 2,24 2,25 12,26 6,27 6,28 0,29 0,30 3,31 1,32 0,33 0,34 0,35 2,36 0,37 0,38 4,39 6,40 0,41 5,42 0,43 0,44 0,45 13819,; For pitcher.dat: 0fff0c566,0 Javy,1 Guerra,2 26,3 1,4 0,5 0,6 76,7 92,8 6,9 8,10 5,11 71,12 87,13 2,14 6,15 4,16 64,17 75,18 -,19 -,20 -,21 -,22 -,23 -,24 -,25 -,26 -,27 -,28 2,; Guerra, Javy MEP.rar
  7. Very nice! Thanks so much!
  8. This was listed as updated, but not seeing a description of anything updated.
  9. Try changing the extension from "RAR" to "ZIP". If that doesn't work, changed it from "RAR" to 7z". Also if you can unzip to another location, make a temporary folder on your desktop, unzip to that, then highlight the 19 files and drag to the data/database folder (after you delete the other 19. dat files that are already in there). And make sure that the shortcut icon to the game you are using is to the version that contains the new rosters. Some guys are keeping 2 or more installs and the shortcut is sometimes still pointing to the original install, where, of course, you'll see older rosters.
  10. Great stuff! Can you also please tell us when you release your final set? Thank you.
  11. #7 LIAM HENDRIKS, P, KANSAS CITY ROYALS For attrib.dat: 0fff0c795,0 Liam,1 Hendriks,2 39,3 0,4 0,5 0,6 10,7 25,8 105,9 29,10 902,11 0,12 8,13 4,14 1,15 1,16 9283,17 1,18 1,19 2,20 0,21 1,22 43,23 2,24 1,25 12,26 7,27 11,28 3,29 1,30 1,31 1,32 0,33 0,34 0,35 2,36 0,37 2,38 2,39 4,40 2,41 3,42 0,43 0,44 0,45 15017,; For pitcher.dat: 0fff0c795,0 Liam,1 Hendriks,2 76,3 1,4 0,5 0,6 51,7 89,8 8,9 2,10 3,11 59,12 89,13 6,14 5,15 5,16 46,17 83,18 1,19 4,20 2,21 41,22 82,23 2,24 9,25 5,26 38,27 72,28 33,; Hendriks, Liam MEP.rar
  12. Just simmed a season with injuries on for MLB only. Of course the game is typically not going to emulate real life, but it picked the current top 3 teams in 4 of the 6 divisions and picked 2 out of 3 for the other 2 divisions. The only it was way off on was picking COL finishing in 3rd place (though they are currently last). Despite all my edits, this game really loves the Yankees Probably because I inserted Sabathia back in the line up. Not bad.
  13. Install with TiT (Total Installer Thingy)
  14. #6 TODD COFFEY, P, FREE AGENT (sorry, no .dat file data for this one) Coffey, Todd MEP.rar
  15. Good idea taking a screen shot of the actual numbers!
  16. So to be clear, Eric Campbell (NYM) is 9041 ?
  17. #5: JUNIOR LAKE, OF, CHICAGO CUBS (2014) (contact/power only changed) For rhattrib.dat: 0fff0cf4f,0 Junior,1 Lake,2 55,3 57,4 0,5 2,6 0,7 0,8 2,9 2,10 0,11 0,12 0,13 34,14 31,15 34,16 2,17 30,18 37,19 31,20 5,21 7,22 10,23 7,24 9,25 9,26 8,27 7,28 9,; For lhattrib.dat: 0fff0cf4f,0 Junior,1 Lake,2 62,3 65,4 1,5 2,6 1,7 2,8 2,9 2,10 1,11 1,12 2,13 28,14 28,15 44,16 2,17 29,18 38,19 31,20 3,21 5,22 9,23 9,24 5,25 6,26 9,27 8,; Lake, Junior MEP.rar
  18. Rising Son has been doing a great job picking up the back end of the season. I'm going to post here what I think is still needed in case others are doing portraits as well. If I included updates that are already done, please let me know. Listed by position players and pitchers. 2014 Prominent Portraits Needed – Pitchers.pdf 2014 Prominent Portraits Needed – Position Players.pdf
  19. I think Kyle Crockett, CLE RP, needs an ID. (What about Eric Campbell, 7561, who is no longer playing --- and there is another Eric Campell, 9041 who is active. Less confusion).
  20. #3: JEFF LOCKE, SP, PITTSBURGH PIRATES (2014) For attrib.dat: 0fff0c637,0 Jeff,1 Locke,2 49,3 1,4 1,5 0,6 10,7 26,8 80,9 28,10 209,11 0,12 2,13 0,14 0,15 1,16 7528,17 1,18 3,19 2,20 0,21 5,22 43,23 4,24 4,25 11,26 7,27 10,28 0,29 0,30 0,31 1,32 0,33 0,34 0,35 2,36 0,37 2,38 2,39 4,40 0,41 3,42 0,43 0,44 0,45 14569,; For pitcher.dat: 0fff0c637,0 Jeff,1 Locke,2 80,3 0,4 0,5 0,6 68,7 88,8 1,9 8,10 4,11 52,12 78,13 12,14 9,15 3,16 60,17 76,18 8,19 2,20 5,21 53,22 88,23 -,24 -,25 -,26 -,27 -,28 0,; --------------------------------------------------------------------------------- #4: TONY WATSON, RP, PITTSBURGH PIRATES (2014) For attrib.dat: 0fff0bda4,0 Tony,1 Watson,2 44,3 1,4 1,5 10,6 10,7 28,8 120,9 29,10 223,11 0,12 3,13 5,14 0,15 1,16 5405,17 1,18 4,19 6,20 0,21 5,22 43,23 4,24 4,25 10,26 8,27 8,28 0,29 6,30 4,31 1,32 0,33 0,34 0,35 2,36 0,37 2,38 1,39 4,40 0,41 2,42 0,43 0,44 0,45 13665,; For pitcher.dat: 0fff0bda4,0 Tony,1 Watson,2 28,3 1,4 2,5 3,6 79,7 86,8 5,9 3,10 5,11 91,12 92,13 6,14 10,15 2,16 76,17 81,18 1,19 7,20 2,21 79,22 84,23 -,24 -,25 -,26 -,27 -,28 2,; Locke, Jeff MEP.rar Watson, Tony MEP.rar
  21. Thank you for the portraits.
  22. Adding to the .dat files above doesn't work. I wasn't thinking straight about it. Not sure if I'm going to do it that way...... just .mep's...... sorry. Correction: actually it will work for players already existing. It wouldn't work on a new created player. I think it was too late when I was looking back on this.
  23. Zip up and send me everything you're working with. We'll take this to the PM's.
  24. Not sure I followed all that, but anytime I run in error messages with MVPedit, I reboot my PC. Only thing I've found to make it behave.
  25. Sure thing guys.... and Jaxen, you can import any roster file as well with MVPedit when the .mbe isn't given.
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