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Everything posted by Gordo
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There will be a trade deadline edition and then an end of season. The major difference you'll see is that all pitches are being reduced by 2 mph. Typically in game you can max out the pitch meter producing unrealistic, consistent high speeds. I was hitting 103 with Giles! He really should be hitting 98/99.
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www.cleanmvp2005copies.com
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Looks like we need face nos. for Romine, Grandal and Chirinos.
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If the face number in the roster used to start the season is not that same that's in the cyber face file itself, it won't show. If you know the face number (look in manager.dat file, slot #7.....Sandberg should be 146) use it for the cyberface you want to install. If the existing number is 901-915, there's nothing you can do. However, if everything matches up, it will show mid-season.
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Most anything should work with MVP 13. The bottom line is will the cyberfaces installed match the particular roster you are using. The numbers have to be synced. But always, always, always make a backup (typically by copying and then renaming the good working file something like: xxxxxxx.bak or xxxxxxx.goodbak).
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That's why you keep a clean copy always handy.
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If you post something at Operation Sports, you may get more looks at this question.
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That's one way to go. I guess you could also just make a roster .sav file and load it as long as you're using the same datafile, etc.
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Probably anticipating more injuries. I think they have a good problem. After the Orioles, they're the bandwagon I'm jumping on come playoff time. Although I'm very disappointed in what Manny Machado did earlier this year. I'll chalk it up to him being a kid and look for him to reform and respect the game better.
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Ok....the baserunning was still off, especially steal speed. When Aramis Ramirez steals 2 bases in a game, something is wrong! So here's the latest (Ichiro was barely thrown out by Joseph in the attached box score, so bumped the steal speed up slightly from an adjustment and came up with this): BaseUp! Rosters 2014 CPU v CPU ver 2.0 SLIDERS (MVP Level) Pitch Speed: 50 CPU Pitcher Ball Rate: -26 CPU Pitcher Fatigue: -4 CPU Pitch Control: -48 Bullpen Fatigue Rate: -40 Bullpen Fatigue Grace: 40 CPU Batting Contact: -40 CPU Batting Power: -40 CPU Bunting Ability: 10 CPU Foul Ball Frequency: 50 CPU Swing Frequency: -50 CPU OF Speed: -8 CPU IF Speed: -9 CPU Throw Speed: -2 CPU Throw Accuracy: -12 CPU Catch Errors: 27 CPU Catch Effort: 17 CPU Baserunning Speed: -3 CPU Runner Aggression: -35 CPU Runner Steal Speed: -9 CPU Runner Steal Delay: -25 CPU Steal Rate: 0 (VARIABLE) Runner Injury Frequency: 5 Pitcher Injury Frequency: 4 Batter Injury Frequency: 8 Fielder Injury Frequency: 11 ------------------------------------------- Test Game: NYY 2 BAL 0 Tanaka 4 hits the O's Tanaka rings up 13 K's while Beltran goes deep in the 7th on Jiminez for the only 2 runs of the game. NYY1.rar
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MVP Baseball 2005 Defensive Rating Calculator
Gordo commented on DylanBradbury's file in Tools and Editors
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Give this a try. Remember to set both teams at MVP level: BaseUp! Rosters 2014 CPU v CPU ver 2.0 SLIDERS (MVP Level) Pitch Speed: 50 CPU Pitcher Ball Rate: -26 CPU Pitcher Fatigue: -4 CPU Pitch Control: -48 Bullpen Fatigue Rate: -40 Bullpen Fatigue Grace: 40 CPU Batting Contact: -40 CPU Batting Power: -40 CPU Bunting Ability: 10 CPU Foul Ball Frequency: 50 CPU Swing Frequency: -50 CPU OF Speed: -8 CPU IF Speed: -9 CPU Throw Speed: -2 CPU Throw Accuracy: -12 CPU Catch Errors: 27 CPU Catch Effort: 17 CPU Baserunning Speed: -2 CPU Runner Aggression: -35 CPU Runner Steal Speed: -3 CPU Runner Steal Delay: -25 CPU Steal Rate: 8 (VARIABLE) Runner Injury Frequency: 5 Pitcher Injury Frequency: 4 Batter Injury Frequency: 8 Fielder Injury Frequency: 11
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I'll post the updated ver. 2 slider set here later. Here's a box score from it. Pitch count was even decent: WAS1.rar
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Mookie Betts (BOS OF) seems in need of an ID.
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Version #1
207 downloads
THIS IS ONLY FOR PHASE 2, VER 1. THIS IS NOT NECESSARY FOR PHASE 2, VER 2. Updates needed cyberface assignments. 3 versions to match whatever you may use with the roster set. Simply substitute the <attrib.dat> file in your data/database sub-folder. This will not affect an on-going season/franchise. -
File Name: BaseUp! Rosters ~ Phase 2 Patch File Submitter: daflyboys File Submitted: 02 Jul 2014 File Category: Rosters Version: 1.0 THIS IS ONLY FOR PHASE 2, VER 1. THIS IS NOT NECESSARY FOR PHASE 2, VER 2. Updates needed cyberface assignments. 3 versions to match whatever you may use with the roster set. Simply substitute the <attrib.dat> file in your data/database sub-folder. This will not affect an on-going season/franchise.
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Oh yes......thanks again. Got him.
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I hope Homer is going to put out an updated cyberface pack with the correct numbers, etc. P.S. I don't have Snydergaard in the roster set.
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Ok thank you. Maybe I can release the .dat file that would have these instead of a complete file. No need for that. Should have it done by tonight. Thanks for looking out.
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Thank you sir. Update is completed. All enjoy. (3 versions available)