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TOTAL CLASSICS 3.0 COMPLETED!


fuzzone

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Good job, it's always good to have more deadball era teams. It would be fun to play with the '06 Cubs, and the Pirates (with H Wagner) or Tigers (with T Cobb) around the turn of the century.

I also tweaked the numbers of some players who had little playing time, if any. Moonlight Graham had no stats according to Lehman. Played one inning, never batted nor had a fielding chance. McGraw played a little but had to tweak him upwards a bit considering he was a HOF caliber 3B, albeit in the latter part of his career and the manager.

This kind of brings me to another question. What's the process on rating players who had a limited number of at bats, but tore the cover off the ball in that short time?

For example, 1957 Milwaukee Braves Hurricane Hazle. He hit .403 with a 1.126 OPS in just 155 plate appearances. We all know he wouldn't have done so well in 600 PA's. How do we rate him and those like him? I say we should give them good ratings, as if they would have had more PA's. Because when playing online, Hurricane Hazle would theoretically be a better player to put in the lineup than Hank Aaron, and we all know he wasn't better than Hammerin Hank.

Eddie Murphy of the '19 ChiSox is an even better example. In just 42 PA's, he hit .486 with an OPS of 1.171. Importing from Lahman's DB will rate Murphy better than his teamate Joe Jackson, which wouldn't be too fair, especially in online play when you can't control who the other team choses to play.

Obviously the more PA's, the more it justifies their statistics. But importing doesn't take that into account either.

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Guest Mindwarped

Hi all,

This is my first post of hopefully many more to come.

First, I'd like to say I've enjoyed the lively discussion over Lehman and speed and tweaks etc. I've tried to incorporate some of the opinions in my 1905 Giants roster met which has been uploaded and should be available soon.

None of the players have speeds of 100, but the OFs range from 88-96 as speed is needed to patrol the absolutely huge expanse that is the Polo Grounds.

I also tweaked the numbers of some players who had little playing time, if any. Moonlight Graham had no stats according to Lehman. Played one inning, never batted nor had a fielding chance. McGraw played a little but had to tweak him upwards a bit considering he was a HOF caliber 3B, albeit in the latter part of his career and the manager.

It has the met file and fsh portaits, no logos or uniforms yet. The portraits aren't anything elaborate, just bmps attached to an fsh in FSHed and renumbered using TextPad so I could use EAGraph to dump them into potrait.big. Some are photos and some are potraits on old Baseball cards. I was just glad I found something for 21 of 22 players.

Let me know if you decide to dl and try it. It's my first mod and I want to learn all I can for future teams. I hope to make the 05 A's, 07-09 Tigers (can't remember the best team of the 3 offhand), and maybe a couple more early champs (09 Pirates, 06 Sox, or 06-08 Cubs)

deadballfan

Jim

McGraw was on a very fast downhill side when he joined the giants in 1902

from 1902-1906 he only had 195 at bats while hitting .256 in that time

the 1905 Giants are going to be a ***** because they only had 6 pitchers total

5 starters and ONE releiver, the game REQUIRES 11 pitchers for minor league teams (12 for majors) The game is going to screw up your roster and add 5 pitchers and drop 5 hitters

just letting you know.

Moonlight is said to have had a great career in the minors were you able to find his stats?

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Guest Mindwarped

Good job, it's always good to have more deadball era teams. It would be fun to play with the '06 Cubs, and the Pirates (with H Wagner) or Tigers (with T Cobb) around the turn of the century.

This kind of brings me to another question. What's the process on rating players who had a limited number of at bats, but tore the cover off the ball in that short time?

For example, 1957 Milwaukee Braves Hurricane Hazle. He hit .403 with a 1.126 OPS in just 155 plate appearances. We all know he wouldn't have done so well in 600 PA's. How do we rate him and those like him? I say we should give them good ratings, as if they would have had more PA's. Because when playing online, Hurricane Hazle would theoretically be a better player to put in the lineup than Hank Aaron, and we all know he wasn't better than Hammerin Hank.

Eddie Murphy of the '19 ChiSox is an even better example. In just 42 PA's, he hit .486 with an OPS of 1.171. Importing from Lahman's DB will rate Murphy better than his teamate Joe Jackson, which wouldn't be too fair, especially in online play when you can't control who the other team choses to play.

Obviously the more PA's, the more it justifies their statistics. But importing doesn't take that into account either.

YES MVPedit flaw on importing players really sticks out with part time players

for player with 400+ At bats it does a great job

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Hello Deadballfan,

Glad to have you aboard. I will certainly be downloading your roster set. We are so fortunate here with guys like fuzZ that puts out his superb all emcompassing Classic Roster Set, AlexTony & Capa2000 who produce those great Classic Team Sets ranging from the '50-'90s. What I focus on are the '60. Then we have Shoky who is working behind the scenes and will soon be providing us his All Time Team Roster Sets. We as a combined Team really have a good coverage approach and we welcome any and all interested to join us.

I have gained a great deal working closely with all these guys and I think we each compliment each others efforts. I now adjust my Lahman default ratings based on insight I gained from AlexTony & Capa2000 regarding SPEED ratings. I now use something relative to how the Stat-O-Matic game company rates SPEED of a player and it appears to be providing real good results. Very Rarely will a Player/Pitcher be given a rating of < 40 on his SPEED and much less than 1% will ever be given a rating between 96-100. If you are familiar with Strat-O-Matic rating then it goes something like this:

AAA+ 96-100

AAA 90-95

AA 85-89

A 80-84

B 70-79

C 60-69

D 50-59

E 40-49

F 30-39

And like Strat-O-Matic there are very seldom any AAA+ guys. Those would only be your Maury Wills; Ricky Hendersons and Lou Brocks in their most productive seasons.

Polo Grounds sure does produce a lot of Triples doesn't it! Moonlight Graham with regard to Lahman and MVPEdit conversion certainly would need significant tweaks. But don't make him to good because we surely don't want to see that little girl choke on that hot dog - now do we !!!

Again Welcome to a Fabulous Place with Fabulous People all working together on Fabulous Projects..........

Don

New Orleans

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Thank you all for the kind words and encouragement.

I couldn't find any minor league stats for the limited use players like Graham. I went with the premise that they were major league hitters, better than a pitcher but worse than the two main backups, Strang and Bowerman.

No one is slower than 30 or faster than 96, most in the 50-75 range. Dahlen the SS made a lot of errors but with a fielding/range of 1 in my tests he dropped most of the relay throws and there were soft liners that kind of went through his head and rolled for doubles (or triples in the Polo Grounds). I think I ended up with a minimum of fielding/range at 2 and bumped up a notch or two the key spots for backups like SS or CF.

I probably did overrate McGraw based on his younger stats, but I'm a softie for player/managers and his baseball smarts should count for something in tricky PH situations which is mainly what he would be doing in exhibition play. That is assuming of course, McGinnity or Matty didn't complete the game.

So far, I haven't seen any problems with the player/pitcher count in exhibition play. I made sure to fill the 5 starter spots and the closer spot. I'm keeping my fingers crossed. The main problem was that the Giants only used 21 players that year.

I wasn't sure if the game would accept an empty slot like that. So, I added another pitcher, Ferguson, their 1906 relief specialist. He made his debut in April 1906 and there's no info that I found that he belonged to a different organization before that. I'm going to assume he was ready and McGraw just didn't want to call him up for September which he did do for a few position players and then didn't play them anyway.

Again, keep the suggestions coming. I'm as eager as the next guy to get it as correct as I can. I just noticed on one site that referred to McGinnity having an underhand delivery. Will try to confirm. Also the same site said Matty's fadeaway would compare to a screwball, may need to adjust that as well.

Thanks for the offer on the logo, fuzz. Tranparancies and alphas are a little over my head, especially since I'm using PSP4 and not Photoshop.

I agree with Don, you're all fabulous.

Deadballfan

Jim

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Jim,

Quoting from "The Neyer/James Guide to Pitchers" recently released book:

Joe Mcginnity

Pitch Selection: Curve, Fastball

Mcginnity delievered his curve sidearm or underhand, but often came over the top with his fastball.

McGinnity "could switch from overhand to underhand without any effort. He was not ambidextrous, as was Tony Mullane of the Cincinnatis, but when he tired of pitching overhand he would change to underhand, and it seemed to be as easy for him to strike a batter out underhand as the other way"

He had a ball that came in low and then sped up above the batter's knees, was a rising slant that came pretty near to being a patent ---- no one else had it, no one seemed able to steal it."

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Thanks for the info, Don.

I guess since he pitched both ways, a straw poll might have to taken to decide which way to put him in the game.

Sounds like a neat book. Does it have info on Matty's fadeaway and where would be cheapest place to order the book? Amazon or Walmart or some other place?

Would be very helpful for when I start the 05 A's or the 09 Pirates. I might as well order it when I get the new Total Baseball. I've lived on my 1990 edition for historical stats too long.

Deadballfan

Jim

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That Neyer/James book is an amazing reference. It's at the top of my Baseball Library and it's helped out greatly in roster editing. I'd recommend it to anyone doing classic roster sets.

Those two must have spent an insane amount of time collecting all that info.

If anyone wants some info on a pitcher and can't access a book, I'd be glad to help out.

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Wow! some nice conversations going on here. we have really given

some credence to old time & classic baseball fans. it has been a pleasure

sharing with everyone all the mods. we have given the game and its history new life. a thanks also to EA for the legends/hero's

reto parks and uni's. hopefully they can help take MVP 2005

one step further with additions and uploading from 2004 to 2005 will be

possible. of course we can stick with 2004. Hint - Hint.

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hey guys, i made logos for the 1905 Giants. I then installed the giants team met file and portraits(using eagraph)

Everytime I view two players, Dummy Taylor and Offa Neal in my lineup in the game, the game shuts off. Anyone else having this problem?

It's weird that those two players turn off the game. I looked to see if anything is wrong with their met file or portraits, but seems to be fine.

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Hi all,

The two unlockable teams have several repeat uniform numbers, including 0s for the pre-number players. Although, the most times a number is repeated is 3. (4 & 0) The game might not like 22 of number 0. I almost made the uniform numbers to match the last two digits of the fsh number but then I remembered about Cobb, Young, and Johnson on the Legends team and made them all 0.

Could the numbers be uinquely assigned then made "invisible" (or maybe transparent would be the better term and name too while you're at it) on the uniform?

As far as the pictures, I haven't had any problems during 10 games of trial using as many pitchers and the bench as possible. I can try to redo the Taylor fsh (7719) and see if a fresh copy would correct the problem. I just used FshEd to put my 128x128 bmp on a game fsh, I think I used 0409 as a base for them. I replaced the image, saved as a new fsh with the number I chose and then used TextPad to change the number in 2 places and save.

Offa Neal is the one player without a portrait. Would assigning him a generic portrait instead of the black blank one help?

I'm here to help how I can on the mod, although you gurus have a few dozen teams' more experience than I do. :)

Thanks for the logo, fuzz ! Can't wait to see it.

Deadballfan

Jim

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ok i figured out the problem. I was using Big Smooz's portrait.big file because i wanted the updated MLB portraits like Loiza wearing the yankee cap,and nomar cubs portrait.

so i open up eagraph, add the photos, but for some reason, it didnt att 7719. so i add it seperately and that fixed the dummy's portraits.

but then offa neal didnt work, so i got the thinking about other players with no portrait, and that's the problem.

Big Shooz(not sure on his exact name at the moment)..his portraits.big that he uploaded with his roster doesnt actually have an 0000.fsh file, theres an error with it and thats why it was restarting. okay, gladd i shared that with you folks. im out

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try to find unique player ids. see whats taken up and whats not. If it comes down to it, use the portraits ids of the minor league team you plan on replacing.

will there be a uniforms set for the 34 Cardinals or 1905 NY Giants?

I'm looking for that oldtime uniform????

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Hi guys,

We may have both uniforms already and not realize it.

The MVP rewards unlockable uniform for the Cardinals is the 1934 home and road jerseys. It can be saved using the uniform prog in MVPStudio and then add or replace to the appropriate AA team slot, right?

I didn't realize the HOF site had the pictures of just about every jersey known to exist til the above 34 Cards pic was posted and I checked out the URL.

After looking at the 1905 Giants pics on the HOF site and then looking for something close on the downloads that might be editable (I was thinking 54 Giants or the 04 Yankees road at the time), I stumbled upon a file by Ari and k.baethke called San Francisco (New York) Giants World Series Jeseys.

I overlooked it before (it's been out since May) because Mel Ott is pictured in the preview pic and he played during the 30s and 40s so I assumed it was a WS uniform was from that time as the file name didn't mention a year. But looking at the HOF site, it's a spot on match for the darker uniform the Giants used in the 1905 WS and on the road in 1906. It even accurately leaves off numbers. I played a few games with the uniform and it's awesome.

Looks like the Giants are pretty well done with my 1.1 tweak, the logo made by fuzz, and the uniform already online.

I'll try to start another team later this week. I was planning on continuing the numbering of my fsh files in the 7700s where i left off for the next team or two. If that's a problem for a few of the packs that will soon be complete, just let me know and I'll find some other numbers. I'm looking at doing the following 5 dead ball era teams, hopefully a team every 7-10 days in this general order: 1909 Pirates, 1910 A's (many of the same players as '05 but without short roster headaches), 1909 Tigers, 1907 Cubs, 1924/5 Senators.

Then there's the "wish list" that'd be cool to have but MVP 05 might be out by the time I would get to some of them :) : 1906 White Sox, 1914 Braves, 1916 Robins, other good 1930s teams to go with the Gashouse Gang, 1960s Cards (to battle the other 60s teams, esp. 68 Tigers), & 1970s Orioles (vs. 70s Mets and A's).

Ok, I'm done rambling. Until the next post, at least ...

Deadballfan

Jim

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fuzz,

Email: jmeadows50@msn.com

My video card is a Nvidia Geforce4 MX 420.

I have my game set to 1024 x 768 x 32 resolution.

Looked pretty good, was released in May, prolly not up to some of the hi-res 2x gems that have been released lately, but still a very good unifrom, particularly considering I have no uni making skills whatsoever. I'll leave it to some of the other uni makers to judge it for themselves.

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