Sean O

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About Sean O

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Sean O's Activity

  1. Sean O added a post in a topic: Home Built Aperture Science Weighted Storage Cube   



    I'd go into more details and post more pics if I wasn't so exhausted from the build. But God Bless Portal.
  2. Sean O added a post in a topic: Osama Bin Laden Killed   

    About time. The fact that 1). he was killed by the US, and 2). they have his body is huge.
  3. Sean O added a post in a topic: Re-Alignment   

    Moved to mod previews.
  4. Sean O added a post in a topic: Schedules (1933-2005)   

    Wow, amazing.
  5. Sean O added a post in a topic: Tc 1988 Issue   

    Entirely possible that if you hadn't used a clean install, that Fenway Park was too big to function. My Fenway is a very, very large park in terms of resources, so it might have overwhelmed the game if it was installed over a mod using 2x resolution images.

    I can't remember if '88 comes with my new version of Fenway or not.
  6. Sean O added a post in a topic: Question For Stadium Modders   

    Search for rolie's zMod tutorial, and you can see what's possible. #1 shouldn't be too difficult, #2 probably would be, #3 is rather tricky to do right, #4 not much of a problem,#5 is doable, and #6 is also possible.

    Download a trial for paint shop pro and you'll have an image editing program. And also search for pirate's oedit tutorial.
  7. Sean O added a post in a topic: Merry Christmas   

    Merry Christmas folks.
  8. Sean O added a post in a topic: Random Thoughts On A Sunday Morning Updated To 5-3   

    Happy holidays Mark, nice to see you around now and then.
  9. Sean O added a post in a topic: Importing .o Files To 3Dmax   

    Yes.



    Ah, you probably want to know how. Download OIFtool2007 (if you can't find it, I probably have a copy at home). Rolie had a tutorial on how to use it in his big Zmod video thing, but you load up the .o file and it is saved as an OIF. Then you can open the OIF in Zmodeler 1 (and maybe 2 as well), and in one of those programs it can be saved as a .3ds file. .3ds files are usable in 3dsmax.

    This is from memory after a year of not doing this, but it's possible. It's what I did a hundred times in creating parks from Vectorworks.
  10. Sean O added a post in a topic: Mlb 11 The Show Vs. Mlb 2K11   



    That's what I always thought, and admittedly for the first 2 years I barely used it. But then we canceled our crazy expensive cable TV and now we only use netflix streaming through the PS3. It's all we need.
  11. Sean O added a post in a topic: Mlb 11 The Show Vs. Mlb 2K11   

    I can't believe it, SCEA realized Pitchers are in baseball too! That's encouraging.

    Also, they actually let you play the game in RTTS! No longer will it do most of the fielding and then just let you throw the ball and act like you were doing something. Another big step forward.

    AND, you can finally pick a type of player! So you can pick a fatass who can't run but who will launch homers. Finally SCEA, awesome.

    I'm concerned that they don't appear to have done anything to the pitching mode in RTTS for the, what, 5th year in a row? It's now far behind even 2k, which is pathetic.

    But, overall, looks like an improvement.
  12. Sean O added a post in a topic: Mvpmods Duplicate Account Amnesty Program   



    You'd have to donate from each account in order to have shoutbox access, so go for it!
  13. Sean O added a post in a topic: Yankee Stadium (1920s version)   

    Ok, now that I'm back in a more official capacity, I think we can very easily at least move these updated ads to my newer version of Yankee Stadium. It's still very different from how Yankee Stadium really was in the 20s, but it's the best we can do without a lot of work at all.

    Download my Yankee Stadium 1946, unpack it, and then use nfshtool on the cram32. There's one or two (can't remember offhand) images with the ads in it. If you just use photoshop to put the 1920s ads in this format, without changing the dimensions, it'll just work.

    Any questions, let me know.

    Also, now that I'm thinking about it, you can do the same for the 1970s version of my Shibe Park. It may require a little bit of tweaking in oedit, but you should be able to replace the ads I made for the 70s with the 1920s version. Then if you want to tweak the wall to get rid of the Spite Fence, it'll be even closer. Hell, if you want to remove the upper deck in the RF/LF corners and LF outfield, it'd be perfect.
  14. Sean O added a post in a topic: Mvpmods Duplicate Account Amnesty Program   



    I don't think this really counts since it's a different person. And, if I recall, you may have mentioned this to us in the past?

    Either way, don't worry about it.
  15. Sean O added a post in a topic: Total Classics Dvd Covers Redux   

    These are great! How did I miss these?