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HDR Mod for MVP Baseball!


gtguy01

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I tried your values KC but It didn't have as much bloom as yours. Maybe It was because I have a nvidia card. I doubled the BloomPowerDay and BloomPowerNight. Needs more tweaking but I'm freaking excited. Night games are so much better! Screenshots can't really capture it. I didn't notice that big a performance drop if any.

mvp2005-2008-07-30-22-42-40-70.jpg

[PROXY]


EnableProxyLibrary=0


InitProxyFunctions=1


ProxyLibrary=


[GLOBAL]


UseEffect=1


AlternativeDepth=1


AllowAntialias=1


BugFixMode=0


SkipShaderOptimization=0


[EFFECT]


EnableBloom=1


EnableOcclusion=1


EnableReflection=1


EnableMotionBlur=1


EnableWater=1


EnableShadow=1


[INPUT]


KeyUseEffect=123


KeyBloom=120


KeyOcclusion=121


KeyReflection=122


KeyCombination=16


KeyShadow=119


KeyWater=118


[REFLECTION]


ReflectionPower=10


ChromePower=10


UseCurrentFrameReflection=1


ReflectionQuality=0


ReflectionSourceSpecular=50


ReflectionSourceTFactor=50


UseAdditiveReflection=0


ReflectionDepthBias=100


UseLowResReflection=0


[BLOOM]


BloomPowerDay=20




BloomFadeTime=1600




BloomConstantDay=1




BloomQuality=3




BloomScreenLevelDay=20




BloomCurveDay=2




BloomPowerNight=40




BloomConstantNight=5




BloomCurveNight=0




BloomScreenLevelNight=10




BloomAdaptationScreenLevel=80




BloomAdaptationMultiplier=5




BloomAllowOversaturation=1


[SSAO]


UseFilter=1


OcclusionQuality=0


FilterQuality=0


[COLORCORRECTION]


DarkeningAmountDay=10


ScreenLevelDay=60


ScreenLevelNight=20


DarkeningAmountNight=10


GammaCurveDay=0


GammaCurveNight=0


[PLUGIN]


WeatherMod=0


[WATER]


UseWaterDeep=1


WaterDeepness=20


WaterQuality=0


[SHADOW]


ShadowFadeStart=40


ShadowFadeEnd=80


ShadowAmountDay=60


ShadowAmountNight=30


ShadowScreenLevelDay=60


ShadowScreenLevelNight=20


ShadowQuality=0


[ENGINE]


ForceAnisotropicFiltering=0


MaxAnisotropy=8


ForceDisplayRefreshRate=0


DisplayRefreshRateHz=60

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i just tryed it to, it seems that it is not effecting the field, but all light area's, gets the enhancement, but still very good find! im running a nvdia 8600 gts super clocked, and i used KC's settings lil lag,and i mean a lil, try urs out now rolie, and see the difference.

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1. Get http://boris-vorontsov.narod.ru/enbseries_gtavc_v0005.zip

2. Unzip to the folder with mvp2005.exe

3. Put in one of the custom enbseries.ini's posted or customize the one from the zip.

4. Run MVP Baseball

To enable/disable the effects hit shift + f12

http://www.youtube.com/watch?v=V-qrbiFa-JA (Don't forget to click watch in high quality :) )

I used Rolie's ini

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Basically it's just to make things look pretty :D

Btw everyone, you can use the Convertor DirectX8 to DirectX9 v0.014 beta to be able to use any of the DirectX9 mod versions (for example GTA San Andreas beta v0.075c test 2)

"First download convertor and extract d3d8.dll and enbconvertor.ini files from it to game folder. Download any DirectX9 mod version, extract it to game folder. Run the game and press SHIFT+F12 keys."

(I haven't been able to get it GTA San Andreas beta v0.075c test 2 to work well though) So try some stuff out :wink:

I can only get the directx9 versions to run in the menu, not in game - ATI All In Wonder 9600 XT (using old drivers)

"IN DEVELOPMENT:

Mafia - making conversion from DirectX8 calls to DirectX9, by this i will use dx9 version of the mod without limitation of dx8 shaders."

"24 may 2008: Adopted ENBSeries for NBA Live 08 and FIFA 08 will not be released. I'm bored from all that ugly games from EA, which developed only for earning money from every events in sport or cinema. DeusEx Forever! (NOLF, MGS, ...)."

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