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Problem with Blender. I'm attempting to make a Jackie Robinson face (for the Legends team) and when I import the image, this happens. Any face makers know how to fix it? 

Blender 10_22_2019 9_16_55 PM.png

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I don't do CFs myself but I am familiar with the process and I do edit NBA 2K files. Maybe you have to check the alpha channel. Possibly the gray face or green face in NBA 2K. I know these effect the lighting on the 3D model.

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2 hours ago, Micropterus58 said:

I don't do CFs myself but I am familiar with the process and I do edit NBA 2K files. Maybe you have to check the alpha channel. Possibly the gray face or green face in NBA 2K. I know these effect the lighting on the 3D model.

It's not the lighting as much as it is the mapping. The face is tiled over the head and not matched up at all.

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1 hour ago, jack805td said:

Detained with some other things.. will probably pick it up again this week.

No need to rush or explain. I'm still looking for help with uniforms if anyone is willing.

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