Jump to content

Kccitystar

Administrator
  • Posts

    8104
  • Joined

  • Days Won

    42

Everything posted by Kccitystar

  1. Man I almost broke a controller trying end my Marlins 10 game losing streak. It's one of those streaks where you feel like it's just the CPU being the CPU, and when it's time for you to lose, you will lose. /rage
  2. You shouldn't be working with bitmap images. You should be working with either DDS files or any format that allows you to have an alpha image for transparency :)
  3. http://forums.nba-live.com/viewtopic.php?f=21&t=68166 This method worked in MLB 2K9 but 2K modified a few things so it's not possible.
  4. It's not possible and hasn't been with any sports game ever due to memory limitations
  5. I could totally do some beta testing.
  6. Played some MVP 12 a while ago. Gotta give props where they are due to the MVP 12 team.
  7. It's not possible to edit the audio. Nobody has found a way to do it yet.
  8. I'm a massive fan of Justice so here's what I've had on repeat the past couple of days:
  9. The .iff files require you to have the .cdf file in the same directory when you edit them. For example, if you wanted to edit smalllogos.iff, you need to have smalllogos.cdf in the same directory.
  10. Delete your saves and then restart the game
  11. Almost Jeter-like in the clutch, Y4L. Almost.
  12. Amazing work, dennis. Looks beautiful.
  13. How are you doing this twnlove, are you editing the headshapes too?
  14. I think the issue lies more on lining up the facial features on the face you want to make over the existing face you're modding over. This way you don't get the nostrils/mouth/chin stretching out and looking irregular. It's how we used to do it back in the days of MVP 2005 when we couldn't edit the headshapes before. We'd look for a face/headshape and mod over that, making sure the face we made fit properly over the headshape the texture would map over.
  15. A lot of the cyberfaces made here have improper mapping for some reason
  16. My name is only formal case: Kccitystar On a side note, I ran into a 100MB file of photos ;)
  17. Here's what I got for the license.fsh screen:
  18. You might want to give this a shot: http://www.mvpmods.com/index.php?app=downloads&showfile=3862
  19. Not sure what you are asking with a 3 logo file. If you're talking about uniform_xxx.iff: One logo goes on the manager's jacket, the other is the team's logo shown on replays and the last one is the one that shows on everything else
  20. You need to make an alpha file with that image (for the transparency) and save it as DXT5 to import. Dimensions are 64x64.
  21. I got the headshape to show on Blender but I couldn't get the cyberface texture to map, at all
  22. ^ find me a decent headshot of Prince Fielder and I'll take a whack at it ;)
  23. Kccitystar

    Bad News

    Not sure if your drive is a SATA drive (most modern computers are) but set it up as a secondary drive and try to extract what you need from there :)
×
×
  • Create New...