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Kccitystar

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Everything posted by Kccitystar

  1. Oh man, RRodkey leaves a legacy with his stuff. He explained a lot of the datafile variables so well.
  2. Version 5.02

    78 downloads

    This Windows utility allows you to easily edit the TUNE.TXT file found in the High Heat Baseball Series games by 3DO. It provides a GUI to the tuning file with content-sensitive help. Tutorial on how changes to the tune file affect gameplay. Library system that allows you to easily switch between different tune files.
  3. Back in business, do your thing @Yankee4Life
  4. I don't have the wireless dongle for the XONE controller but do you know if it gets detected as a different device?
  5. Odd, I still get those weird warnings
  6. Trues, Any chance we make a move to HTTPS? I'd happily update all the front-end stuff (API for Twitter/Facebook).
  7. I thought his files were saved in the Overlays section for 2K12?
  8. Took a long time to update this thread, but here are the definitive button mappings for the XBOX 360 Controller on Windows 10. Please be sure to copy and paste this into your controller.cfg file: Let me know if you run into issues.
    Well hot damn. This is by far the best template I have ever used, much better than my own. I'd rate this 11/10 if I could, but a strong 5/5 will do. Great work!
  9. Version 1.0.0

    792 downloads

    Included are the 2017 Home and Away set of all associated uniforms, as well as team logos for the New York Yankees, a crowd file and a colorlist that corresponds to team color changes for these uniforms. It is recommended that you back up all your changes as well as exporting your original colors for all of the Yankees uniform slots using Ty's Roster Editor for MLB 2K12. INSTRUCTIONS: 1) In this mod series are 8 files that can be MANUALLY EXTRACTED TO YOUR MLB 2K12 FOLDER. They will overwrite the following: Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: ***VERY IMPORTANT*** 2) There is also a Yankees_colorlist.txt file that you should IMPORT TO YOUR ROSTER using the MLB 2K12 Roster Editor (Roster Editor is included with this mod) HOW TO IMPORT THE COLORLIST.TXT FILE: 1) Load up your roster/franchise/career mode using Ty's Roster Editor for MLB 2K12 2) Go to Uniforms, click Import and select the text file. 3) It will notify you when the changes have imported successfully. Once all of these procedures are done, you can run MLB 2K12 and begin playing.
  10. I can definitely give you a list of colors
  11. With those specs you will be able to probably run the game on Medium settings at best
  12. I'll look into this for you buddy
  13. Steam controller works as well
  14. It's a placeholder price, and I assume someone else was going to be the cover athlete if it wasn't Griffey, but Nintendo selling off their share of the Seattle Mariners gave SIE San Diego an out to get Griffey
  15. Is there a clear view of what the patch looks like?
  16. It depends on the roster you are using
  17. Check to see if it isn't a display driver issue. It may also be that the game defaults to a resolution that can't be displayed on the projector.
  18. Download the latest version of the editor
  19. My stadiums? I would reach out to DaSteelerz as those are his updates
  20. I resized all the textures to default size including all the hi-res ones I worked on :| It deviates a bit from debsterfan's global, but the hi-res textures were causing wonky issues to come up.
  21. You know, Y4L, it...kind of does. MVP Baseball 2005 doesn't work on Windows 10 unless you're using a no-cd crack, which makes buying the game to play on Windows 10 an issue.
  22. Version 1.2.3

    1522 downloads

    This global.iff contains most of the textures relative to the hitter/pitcher/fielder in the game. It includes balls, gloves, bats, catcher's equipment, shinguards, the list goes on and on. **BONUS**: All associated files will replace the MLB2K* logos to the fictional MLB2K16. Many of the changes in this mod are collaborative works created by the MLB2K12 community. While it would be relatively easy to update these files on your own by downloading everything seperately, it's a little confusing to try and import those textures all at once. For convenience, here is an all in-one compilation for you to just simply copy over and overwrite the existing global.iff file in your MLB2K12 directory. It's that simple. HOW TO INSTALL Simply extract all of the .IFF files and place it in your main MLB 2K12 directory. Your MLB 2K12 directory can be (if you have an x64 version of Windows) either in: OR That's all you need to do. Just start the game up, and enjoy! -KC A very special thank you goes out to the MLB2K12 modding community for their work included in this update.
  23. Testing things out, no bugs yet
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